42_solong/solong.h

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* solong.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: cchauvet <cchauvet@student.42angouleme.fr +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/01/04 16:20:03 by cchauvet #+# #+# */
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/* Updated: 2023/01/09 20:36:28 by cchauvet ### ########.fr */
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/* */
/* ************************************************************************** */
#ifndef SOLONG_H
# define SOLONG_H
# include "libftx/libftx.h"
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# define XPM_PATH "./textures/"
# include <stdio.h>
# include <unistd.h>
# include <fcntl.h>
# include "minilibx-linux/mlx.h"
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# define CASE_SIZE 64
# define XPM_HEADER "\nstatic char * XFACE[] = {\""
# define COLORS "black|silver|gray|white|maroon|red|purple|fuchsia|green|lime|olive|yellow|navy|blue|teal|aqua|aliceblue|antiquewhite|aqua|aquamarine|azure|beige|bisque|black|blanchedalmond|blue|blueviolet|brown|burlywood|cadetblue|chartreuse|chocolate|coral|cornflowerblue|cornsilk|crimson|cyan|darkblue|darkcyan|darkgoldenrod|darkgray|darkgreen|darkgrey|darkkhaki|darkmagenta|darkolivegreen|darkorange|darkorchid|darkred|darksalmon|darkseagreen|darkslateblue|darkslategray|darkslategrey|darkturquoise|darkviolet|deeppink|deepskyblue|dimgray|dimgrey|dodgerblue|firebrick|floralwhite|forestgreen|fuchsia|gainsboro|ghostwhite|gold|goldenrod|gray|green|greenyellow|grey|honeydew|hotpink|indianred|indigo|ivory|khaki|lavender|lavenderblush|lawngreen|lemonchiffon|lightblue|lightcoral|lightcyan|lightgoldenrodyellow|lightgray|lightgreen|lightgrey|lightpink|lightsalmon|lightseagreen|lightskyblue|lightslategray|lightslategrey|lightsteelblue|lightyellow|lime|limegreen|linen|magenta|maroon|mediumaquamarine|mediumblue|mediumorchid|mediumpurple|mediumseagreen|mediumslateblue|mediumspringgreen|mediumturquoise|mediumvioletred|midnightblue|mintcream|mistyrose|moccasin|navajowhite|navy|oldlace|olive|olivedrab|orange|orangered|orchid|palegoldenrod|palegreen|paleturquoise|palevioletred|papayawhip|peachpuff|peru|pink|plum|powderblue|purple|red|rosybrown|royalblue|saddlebrown|salmon|sandybrown|seagreen|seashell|sienna|silver|skyblue|slateblue|slategray|slategrey|snow|springgreen|steelblue|tan|teal|thistle|tomato|turquoise|violet|wheat|white|whitesmoke|yellow|yellowgreen"
# define NB_COLORS 100
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# define RENDER_DISTANCE 5
# define WINDOW_SIZE (RENDER_DISTANCE * 2 + 1) * CASE_SIZE
typedef struct s_square
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{
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char *color;
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size_t size;
} t_square;
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typedef struct s_map
{
size_t x_len;
size_t y_len;
size_t nb_collectable;
char **patern;
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size_t player_pos[2];
size_t exit_pos[2];
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} t_map;
typedef struct s_data
{
void *mlx;
void *window;
char *bcolor;
char *pcolor;
char *ccolor;
char *wcolor;
char *ecolor;
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t_map *map;
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} t_data;
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int ft_key(int key, t_data *data);
void ft_fill_pos(t_data *data);
char *name_generator(t_square square);
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t_map *ft_getmap(char *path);
char *ft_gen_xpm_file(t_square);
char *ft_xpm_gen_file(t_square square);
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char **ft_readfile(char *path);
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int ft_map_is_correct(t_map *map);
int ft_gen_assets(void);
char **ft_get_player_map(t_map map);
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int ft_draw_map(t_data *data);
char *name_generator(t_square square);
int ft_color_changer(t_data *data);
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#endif