/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* key.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: cchauvet map->player_pos[0]; tab[1] = data->map->player_pos[1]; if (direction == 'L') new_pos = &data->map->patern[tab[1]][tab[0] - 1]; if (direction == 'U') new_pos = &data->map->patern[tab[1] - 1][tab[0]]; if (direction == 'D') new_pos = &data->map->patern[tab[1] + 1][tab[0]]; if (direction == 'R') new_pos = &data->map->patern[tab[1]][tab[0] + 1]; if (*new_pos == 'C') data->map->nb_collectable--; if (*new_pos == '0' || *new_pos == 'C') ft_case_update(new_pos, &data->map->patern[tab[1]][tab[0]]); if (*new_pos == 'E') { if (data->map->nb_collectable == 0) ft_exit(data); } ft_draw_map(data); } int ft_key(int keycode, t_data *data) { if (keycode == 65361) ft_move(data, 'L'); else if (keycode == 65363) ft_move(data, 'R'); else if (keycode == 65362) ft_move(data, 'U'); else if (keycode == 65364) ft_move(data, 'D'); else if (keycode == 65307) ft_exit(data); return (0); }