ft_transcendence/tournament/models.py

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from django.db import models
from channels.generic.websocket import WebsocketConsumer
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from games.models import GameModel
import json
from transcendence.abstract.AbstractRoomMember import AbstractRoomMember
from transcendence.abstract.AbstractRoom import AbstractRoom
from transcendence.abstract.AbstractRoomManager import AbstractRoomManager
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# Create your models here.tu
class TournamentModel(models.Model):
name = models.CharField(max_length=100)
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nb_players = models.IntegerField()
nb_players_by_game = models.IntegerField()
level = models.IntegerField()
started = models.BooleanField(default=False)
finished = models.BooleanField(default=False)
def create_game(self, users_id):
game_id = GameModel.create(users_id=users_id)
TournamentGamesModel(game_id=game_id, tournament_id=self.pk).save()
return game_id
def get_games_id_by_level(self, level):
return list(TournamentGamesModel.objects.filter(tournament_id=self.pk, tournament_level=level))
def get_games_id(self):
return list(TournamentGamesModel.objects.filter(tournament_id=self.pk))
def get_players_id(self):
lst: [int] = []
for game_id in self.get_games_id():
lst.append(GameMembersModel.objects.filter(game_id=game_id))
return lst
class TournamentGamesModel(models.Model):
tournament_id = models.IntegerField()
tournament_level = models.IntegerField()
game_id = models.IntegerField()
class TournamentMember(AbstractRoomMember):
def __init__(self, user_id: int, socket: WebsocketConsumer, tournament):
super().__init__(user_id, socket)
self.participate = False
self.tournament = tournament
def receive(self, text_data: str = None, byte_dates: bytes = None):
if (text_data is None):
return
data: dict = json.loads(text_data)
self.update_participate(data.get("participate", self.participate))
def update_participate(self, new_participate: bool):
if (self.participate == new_participate):
return
self.participate = new_participate
self.tournament.update_participants()
class TournamentRoom(AbstractRoom):
def __init__(self, room_manager, tournament_id: int):
super().__init__(room_manager)
self.tournament_id = tournament_id
self.definitive_participant_list = []
self.started = False
self.model = TournamentModel.objects.get(pk=tournament_id)
def start(self):
self.broadcast("tournament_start")
def update_participants(self):
nb_participants = self.get_nb_participants()
self.broadcast("update_participants", {"nb_participants": nb_participants})
if (nb_participants == self.model.nb_players):
self.start()
def get_nb_participants(self):
nb_participants = 0
for member in self._member_list:
member: TournamentMember
if (member.participate):
nb_participants += 1
return nb_participants
def get_participants(self):
return [member.user_id for member in self._member_list if member.participate]
def start(self):
self.started = True
def append(self, member: TournamentMember):
super().append(member)
member.send("nb_participants", {"nb_participants": self.get_nb_participants()})
class TournamentRoomManager(AbstractRoomManager):
def get(self, tournament_id: int):
for room in self._room_list:
if (room.tournament_id == tournament_id):
return room
if (TournamentModel.objects.filter(pk = tournament_id).exists()):
room = TournamentRoom(self, tournament_id)
self.append(room)
return room
return None
tournament_manager: TournamentRoomManager = TournamentRoomManager()