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14 Commits

Author SHA1 Message Date
35cbcfd02d g la chiassss 2023-07-31 18:03:40 +02:00
cebe9f6ea7 ex00: remove useless func and rename announe to announce 2023-07-31 17:50:17 +02:00
cc5928a671 ex00: remove useless func and rename announe to announce 2023-07-31 17:50:07 +02:00
5522ebf3ba ex05: remove const to respect the subject 2023-07-31 17:48:23 +02:00
a7e4a9cd75 sed: fix: remove \n at the end 2023-07-31 17:46:09 +02:00
7a10311d56 fix 2023-07-31 15:28:10 +02:00
42a06c46cd ex04: remove print and write to a file 2023-07-31 14:45:04 +02:00
efa91c0cb5 fix: ex03 2023-07-19 23:26:04 +02:00
eb2b035b75 add: ex05 2023-07-18 03:28:41 +02:00
636365d65c d 2023-07-18 03:20:06 +02:00
5d687d7c28 add: ex04 2023-07-18 03:20:06 +02:00
3ef324e5e1 recration of ex03 2023-07-18 03:20:06 +02:00
98ece4839e fix: ex02 2023-07-18 03:20:00 +02:00
76d822b831 add: ex02 2023-07-18 03:18:33 +02:00
27 changed files with 219 additions and 208 deletions

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@ -13,23 +13,12 @@ Zombie::Zombie(const std::string& name)
this->_name = name;
}
Zombie::Zombie(const Zombie& src)
{
*this = src;
}
Zombie::~Zombie()
{
std::cout << "~Zombie()" << std::endl;
}
Zombie& Zombie::operator=(const Zombie& src)
{
this->_name = src._name;
return *this;
}
void Zombie::announe()
void Zombie::announce()
{
std::cout << this->_name << ": BraiiiiiiinnnzzzZ..." << std::endl;
}

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@ -8,14 +8,11 @@ class Zombie
std::string _name;
public:
Zombie(const Zombie& src);
Zombie();
Zombie(const std::string& name);
Zombie();
~Zombie();
Zombie& operator=(const Zombie& src);
void announe(void);
void announce(void);
};
void randomChump(std::string name);

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@ -3,10 +3,10 @@
int main()
{
Zombie* jean = newZombie("jean");
jean->announe();
jean->announce();
delete jean;
Zombie no_name;
no_name.announe();
no_name.announce();
return 0;
}

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@ -4,5 +4,5 @@
void randomChump(std::string name)
{
Zombie zombie(name);
zombie.announe();
zombie.announce();
}

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@ -13,23 +13,12 @@ Zombie::Zombie(const std::string& name)
this->_name = name;
}
Zombie::Zombie(const Zombie& src)
{
*this = src;
}
Zombie::~Zombie()
{
std::cout << "~Zombie()" << std::endl;
}
Zombie& Zombie::operator=(const Zombie& src)
{
this->_name = src._name;
return *this;
}
void Zombie::announe()
void Zombie::announce()
{
std::cout << this->_name << ": BraiiiiiiinnnzzzZ..." << std::endl;
}

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@ -8,14 +8,11 @@ class Zombie
std::string _name;
public:
Zombie(const Zombie& src);
Zombie();
Zombie(const std::string& name);
~Zombie();
Zombie& operator=(const Zombie& src);
void announe(void);
void announce(void);
void setName(const std::string& name);
};

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@ -1,15 +1,17 @@
#include "Zombie.hpp"
#include <cstddef>
int main()
{
Zombie* jean = zombieHorde(2, "jean");
delete[] jean;
Zombie* bob = zombieHorde(-1, "bob");
if (bob == NULL)
return 1;
bob->announe();
Zombie* bob = zombieHorde(4, "bob");
for (size_t i = 0; i < 4; i++)
bob[i].announce();
delete[] bob;
Zombie* pierre = zombieHorde(-1, "pierre");
if (pierre == NULL)
return 1;
return 0;
}

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@ -7,9 +7,6 @@ Zombie* zombieHorde(int N, std::string name)
return NULL;
Zombie* zombies = new Zombie[N];
for (int i = 0; i < N; i++)
{
zombies[i].setName(name);
zombies[i].announe();
}
return zombies;
}

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@ -2,7 +2,7 @@ CXX = c++
CPPFLAGS = -std=c++98 -Wall -Wextra -Werror -g
SRCDIR = src
OBJDIR = obj
NAME = ex00
NAME = ex02
SRCS = $(wildcard $(SRCDIR)/*.cpp)
OBJS = $(patsubst $(SRCDIR)/%.cpp,$(OBJDIR)/%.o,$(SRCS))

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@ -1,25 +1,25 @@
CXX = c++
CXXFLAGS = -std=c++98 -Wall -Wextra -Werror -g -O0
CPPFLAGS = -std=c++98 -Wall -Wextra -Werror -g
SRCDIR = src
OBJDIR = obj
BINDIR = bin
EXECUTABLE = Weapon
NAME = ex03
SRCS = $(wildcard $(SRCDIR)/*.cpp)
OBJS = $(patsubst $(SRCDIR)/%.cpp,$(OBJDIR)/%.o,$(SRCS))
all: $(BINDIR)/$(EXECUTABLE)
all: $(NAME)
$(OBJDIR)/%.o: $(SRCDIR)/%.cpp
$(CXX) $(CXXFLAGS) -c $< -o $@
mkdir -p obj
$(CXX) $(CPPFLAGS) -c $< -o $@
$(BINDIR)/$(EXECUTABLE): $(OBJS)
$(CXX) $(CXXFLAGS) $^ -o $@
$(NAME): $(OBJS)
$(CXX) $(CPPFLAGS) $^ -o $@
clean:
rm -rf $(OBJDIR)/*.o
fclean: clean
rm -fr $(BINDIR)/$(EXECUTABLE)
rm -fr $(NAME)
re: fclean all

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@ -1,17 +1,21 @@
#include "HumanA.hpp"
#include "Weapon.hpp"
#include <string>
#include <iostream>
HumanA::HumanA(std::string name, Weapon &weapon) : weapon(weapon)
#include <iostream>
#include <string>
HumanA::HumanA(const std::string& name, const Weapon& weapon):
_weapon(weapon)
{
this->name = name;
this->_name = name;
std::cout << "HumanA()" << std::endl;
}
HumanA::~HumanA()
{}
{
std::cout << "~HumanA()" << std::endl;
}
void HumanA::attack()
{
std::cout << this->name << " attacks with their " << this->weapon.getType() << std::endl;
std::cout << this->_name << " attacks with their " << this->_weapon.getType() << std::endl;
}

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@ -1,19 +1,18 @@
#ifndef HUMANA_HPP
# define HUMANA_HPP
#pragma once
#include "Weapon.hpp"
#include <string>
class HumanA
{
private:
Weapon &weapon;
std::string name;
public:
HumanA(std::string name, Weapon &weapon);
HumanA(const std::string& name, const Weapon& weapon);
~HumanA();
void attack();
};
#endif
private:
const Weapon& _weapon;
std::string _name;
};

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@ -1,29 +1,33 @@
#include "HumanB.hpp"
#include "Weapon.hpp"
#include <cstddef>
#include <string>
#include <iostream>
HumanB::HumanB(std::string name)
#include <iostream>
#include <string>
HumanB::HumanB(const std::string& name)
{
this->weapon = NULL;
this->name = name;
std::cout << "HumanB()" << std::endl;
this->_name = name;
this->_weapon = NULL;
}
HumanB::~HumanB()
{}
{
std::cout << "~HumanB()" << std::endl;
}
void HumanB::attack()
{
if (this->weapon == NULL)
{
std::cerr << this->name << " can't attack without weapon" << std::endl;
return;
}
std::cout << this->name << " attacks with their " << this->weapon->getType() << std::endl;
std::cout << this->_name << " attacks with their ";
if (this->_weapon == NULL)
std::cout << "hands";
else
std::cout << this->_weapon->getType();
std::cout << std::endl;
}
void HumanB::setWeapon(Weapon& new_weapon)
void HumanB::setWeapon(const Weapon &weapon)
{
this->weapon = &new_weapon;
this->_weapon = &weapon;
}

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@ -1,19 +1,19 @@
#ifndef HUMANB_HPP
# define HUMANB_HPP
#pragma once
#include "Weapon.hpp"
#include <string>
class HumanB
{
private:
Weapon* weapon;
std::string name;
public:
HumanB(std::string name);
HumanB(const std::string& name);
~HumanB();
void setWeapon(Weapon& new_weapon);
void attack();
void setWeapon(const Weapon& weapon);
private:
const Weapon* _weapon;
std::string _name;
};
#endif

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@ -1,24 +1,42 @@
#include "Weapon.hpp"
#include <string>
Weapon::Weapon(std::string type)
{
this->type = type;
}
#include <iostream>
#include <string>
Weapon::Weapon()
{
std::cout << "Weapon()" << std::endl;
}
Weapon::Weapon(const Weapon& src)
{
std::cout << "Weapon()" << std::endl;
this->_type = src._type;
}
Weapon::Weapon(const std::string& type)
{
std::cout << "Weapon()" << std::endl;
this->_type = type;
}
Weapon::~Weapon()
{}
std::string Weapon::getType()
{
return (this->type);
std::cout << "~Weapon()" << std::endl;
}
void Weapon::setType(std::string new_type)
Weapon& Weapon::operator=(const Weapon &src)
{
this->type = new_type;
this->_type = src._type;
return *this;
}
void Weapon::setType(const std::string& newType)
{
this->_type = newType;
}
const std::string& Weapon::getType() const
{
return this->_type;
}

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@ -1,18 +1,20 @@
#ifndef WEAPON_HPP
# define WEAPON_HPP
#pragma once
#include <string>
class Weapon
{
private:
std::string type;
public:
Weapon(std::string type);
Weapon();
Weapon(const Weapon& src);
Weapon(const std::string& type);
~Weapon();
std::string getType();
void setType(std::string new_type);
Weapon& operator=(const Weapon& src);
const std::string& getType() const;
void setType(const std::string& newType);
private:
std::string _type;
};
#endif

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@ -1,7 +1,5 @@
#include "Weapon.hpp"
#include "HumanA.hpp"
#include "HumanB.hpp"
int main()
{
{
@ -19,5 +17,7 @@ int main()
club.setType("some other type of club");
jim.attack();
}
HumanB jim("Jim");
jim.attack();
return 0;
}

25
ex04/Makefile Normal file
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@ -0,0 +1,25 @@
CXX = c++
CPPFLAGS = -std=c++98 -Wall -Wextra -Werror -g
SRCDIR = src
OBJDIR = obj
NAME = sed
SRCS = $(wildcard $(SRCDIR)/*.cpp)
OBJS = $(patsubst $(SRCDIR)/%.cpp,$(OBJDIR)/%.o,$(SRCS))
all: $(NAME)
$(OBJDIR)/%.o: $(SRCDIR)/%.cpp
mkdir -p obj
$(CXX) $(CPPFLAGS) -c $< -o $@
$(NAME): $(OBJS)
$(CXX) $(CPPFLAGS) $^ -o $@
clean:
rm -rf $(OBJDIR)/*.o
fclean: clean
rm -fr $(NAME)
re: fclean all

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@ -8,17 +8,13 @@
static int get_text(const char *path, std::string &text)
{
std::ifstream file(path);
std::string line;
if (!file.is_open())
{
std::cerr << "sed: file error" << std::endl;
return (1);
}
while (std::getline(file, line))
text += line + "\n";
if (text.size() != 0)
text.erase(text.size() - 1);
std::getline(file, text, '\0');
file.close();
return (0);
}
@ -60,7 +56,12 @@ int main(int ac, char **av)
}
if (get_text(av[1], text))
return (2);
std::cout << text << std::endl;
replaced = replace_text(text.c_str(), av[2], av[3]);
std::cout << replaced << std::endl;
std::ofstream file((std::string(av[1]) + std::string(".replace")).c_str());
if (!file.is_open())
{
std::cerr << "sed: file error" << std::endl;
return (1);
}
file << replaced;
}

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@ -1,25 +1,25 @@
CXX = c++
CXXFLAGS = -std=c++98 -Wall -Wextra -Werror -g -O0
CPPFLAGS = -std=c++98 -Wall -Wextra -Werror -g
SRCDIR = src
OBJDIR = obj
BINDIR = bin
EXECUTABLE = harl
NAME = ex05
SRCS = $(wildcard $(SRCDIR)/*.cpp)
OBJS = $(patsubst $(SRCDIR)/%.cpp,$(OBJDIR)/%.o,$(SRCS))
all: $(BINDIR)/$(EXECUTABLE)
all: $(NAME)
$(OBJDIR)/%.o: $(SRCDIR)/%.cpp
$(CXX) $(CXXFLAGS) -c $< -o $@
mkdir -p obj
$(CXX) $(CPPFLAGS) -c $< -o $@
$(BINDIR)/$(EXECUTABLE): $(OBJS)
$(CXX) $(CXXFLAGS) $^ -o $@
$(NAME): $(OBJS)
$(CXX) $(CPPFLAGS) $^ -o $@
clean:
rm -rf $(OBJDIR)/*.o
fclean: clean
rm -fr $(BINDIR)/$(EXECUTABLE)
rm -fr $(NAME)
re: fclean all

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@ -1,6 +1,5 @@
#include "Harl.hpp"
#include <iostream>
#include <string>
void Harl::complain(std::string level)
{
@ -26,22 +25,22 @@ void Harl::complain(std::string level)
}
}
void Harl::debug() const
void Harl::debug()
{
std::cout << "I love having extra bacon for my 7XL-double-cheese-triple-pickle-special-ketchup burger. I really do !" << std::endl;
}
void Harl::info() const
void Harl::info()
{
std::cout << "I cannot believe adding extra bacon costs more money. You didnt put enough bacon in my burger ! If you did, I wouldnt be asking for more !" << std::endl;
}
void Harl::warning() const
void Harl::warning()
{
std::cout << "I think I deserve to have some extra bacon for free. Ive been coming for years whereas you started working here since last month." << std::endl;
}
void Harl::error() const
void Harl::error()
{
std::cout << "This is unacceptable ! I want to speak to the manager now." << std::endl;
}

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@ -1,16 +1,17 @@
#pragma once
#include <string>
class Harl
{
private:
void debug() const;
void info() const;
void warning() const;
void error() const;
void debug();
void info();
void warning();
void error();
public:
void complain(std::string level);
};
typedef void (Harl::*HarlMethod)() const;
typedef void (Harl::*HarlMethod)();

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@ -1,25 +1,25 @@
CXX = c++
CXXFLAGS = -std=c++98 -Wall -Wextra -Werror -g -O0
CPPFLAGS = -std=c++98 -Wall -Wextra -Werror -g
SRCDIR = src
OBJDIR = obj
BINDIR = bin
EXECUTABLE = harl
NAME = ex06
SRCS = $(wildcard $(SRCDIR)/*.cpp)
OBJS = $(patsubst $(SRCDIR)/%.cpp,$(OBJDIR)/%.o,$(SRCS))
all: $(BINDIR)/$(EXECUTABLE)
all: $(NAME)
$(OBJDIR)/%.o: $(SRCDIR)/%.cpp
$(CXX) $(CXXFLAGS) -c $< -o $@
mkdir -p obj
$(CXX) $(CPPFLAGS) -c $< -o $@
$(BINDIR)/$(EXECUTABLE): $(OBJS)
$(CXX) $(CXXFLAGS) $^ -o $@
$(NAME): $(OBJS)
$(CXX) $(CPPFLAGS) $^ -o $@
clean:
rm -rf $(OBJDIR)/*.o
fclean: clean
rm -fr $(BINDIR)/$(EXECUTABLE)
rm -fr $(NAME)
re: fclean all

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@ -1,47 +1,51 @@
#include "Harl.hpp"
#include <iostream>
#include <string>
void Harl::complain(std::string level)
{
static const HarlMethod methods[4] = {
&Harl::debug,
&Harl::info,
&Harl::warning,
&Harl::error,
};
static const std::string strings[4] = {
"DEBUG",
"INFO",
"WARNING",
"ERROR"
};
for (size_t i = 0; i < 4; i++)
{
size_t i = 0;
for (; i < 4; i++)
if (strings[i] == level)
{
(this->*methods[i])();
return;
}
break;
switch(i) {
case 0:
debug();
case 1:
info();
case 2:
warning();
case 3:
error();
break;
default:
std::cout << "Not a level" << std::endl;
break;
}
}
void Harl::debug() const
void Harl::debug()
{
std::cout << "I love having extra bacon for my 7XL-double-cheese-triple-pickle-special-ketchup burger. I really do !" << std::endl;
}
void Harl::info() const
void Harl::info()
{
std::cout << "I cannot believe adding extra bacon costs more money. You didnt put enough bacon in my burger ! If you did, I wouldnt be asking for more !" << std::endl;
}
void Harl::warning() const
void Harl::warning()
{
std::cout << "I think I deserve to have some extra bacon for free. Ive been coming for years whereas you started working here since last month." << std::endl;
}
void Harl::error() const
void Harl::error()
{
std::cout << "This is unacceptable ! I want to speak to the manager now." << std::endl;
}

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@ -1,16 +1,17 @@
#pragma once
#include <string>
class Harl
{
private:
void debug() const;
void info() const;
void warning() const;
void error() const;
void debug();
void info();
void warning();
void error();
public:
void complain(std::string level);
};
typedef void (Harl::*HarlMethod)() const;
typedef void (Harl::*HarlMethod)();

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@ -1,28 +1,10 @@
#include "Harl.hpp"
#include <iostream>
int main(int ac, char **av)
int main(int argc, char **argv)
{
if (argc <= 1)
return 1;
Harl harl;
static const std::string levels[] = {
"DEBUG",
"INFO",
"WARNING",
"GOLEM",
"ERROR",
"PASLU",
"FLEMME",
"PANIC"
};
for (int i = 0; i < 7; i++)
{
if (ac > 1 && levels[i] != av[1])
harl.complain(levels[i]);
else
{
std::cerr << "ERROR" << std::endl;
return (1);
}
}
return (0);
harl.complain(argv[1]);
return 0;
}