feature: character escape (you can now write text)
fix: cursor when changing screens
This commit is contained in:
parent
cf617d6984
commit
d0ddac4775
45
Makefile
45
Makefile
@ -1,62 +1,61 @@
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BUILDDIR := build
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SOURCEDIR := src
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OBJECTDIR := obj
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NAME := bozOS
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AS := i386-elf-as
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ASFLAGS :=
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CC := i386-elf-gcc
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CCFLAGS := -std=gnu99 -ffreestanding -O2 -Wall -Wextra -iquotelibbozo/headers -iquoteheaders -g
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CFLAGS := -std=gnu99 -ffreestanding -O2 -Wall -Wextra -iquotelibbozo/headers -iquoteheaders -MMD -g
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LD := $(CC)
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LDFLAGS := -T boot/linker.ld -ffreestanding -O2 -nostdlib
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LIBS := -L libbozo/build/ -lbozo -lgcc
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SSRC := $(shell find $(SOURCEDIR) -name '*.s')
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CSRC := $(shell find $(SOURCEDIR) -name '*.c')
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OBJ := $(patsubst $(SOURCEDIR)/%.c,$(OBJECTDIR)/%.o,$(CSRC))\
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$(patsubst $(SOURCEDIR)/%.s,$(OBJECTDIR)/%.o,$(SSRC))
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SSRC := $(shell find src -name '*.s')
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CSRC := $(shell find src -name '*.c')
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OBJ := $(patsubst src/%.c,obj/%.o,$(CSRC))\
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$(patsubst src/%.s,obj/%.o,$(SSRC))
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DEP := $(patsubst %.o,%.d,$(OBJ))
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all: $(NAME)
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$(OBJECTDIR)/%.o: $(SOURCEDIR)/%.s
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obj/%.o: src/%.s
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mkdir -p $(dir $@)
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$(AS) $(ASFLAGS) $< -o $@
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$(OBJECTDIR)/%.o: $(SOURCEDIR)/%.c
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obj/%.o: src/%.c
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mkdir -p $(dir $@)
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$(CC) $(CCFLAGS) -c $< -o $@
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$(CC) $(CFLAGS) -c $< -o $@
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$(NAME): $(OBJ)
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make -C libbozo
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mkdir -p $(BUILDDIR)/
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$(LD) $(LDFLAGS) -o $(BUILDDIR)/$(NAME).bin $(OBJ) $(LIBS)
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mkdir -p build
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$(LD) $(LDFLAGS) -o build/$(NAME).bin $(OBJ) $(LIBS)
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run: $(NAME)
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qemu-system-i386 -kernel $(BUILDDIR)/$(NAME).bin
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qemu-system-i386 -kernel build/$(NAME).bin
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iso: $(NAME)
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mkdir -p isodir/boot/grub
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cp $(BUILDDIR)/$(NAME).bin isodir/boot/bozOS.bin
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cp build/$(NAME).bin isodir/boot/$(NAME).bin
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cp config/grub.cfg isodir/boot/grub/grub.cfg
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grub-mkrescue -o $(BUILDDIR)/bozOS.iso isodir
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grub-mkrescue -o build/$(NAME).iso isodir
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rm -rf isodir
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run_iso: iso
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qemu-system-i386 -cdrom $(BUILDDIR)/bozOS.iso
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run-iso: iso
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qemu-system-i386 -cdrom build/$(NAME).iso
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debug: iso
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qemu-system-i386 -s -S $(BUILDDIR)/bozOS.iso
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qemu-system-i386 -s -S build/$(NAME).iso
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clean:
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make -C libbozo clean
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rm -rf $(OBJDIR)
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rm -rf isodir
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rm -rf obj
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fclean: clean
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make -C libbozo fclean
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rm -rf $(BUILDDIR)/
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rm -rf build
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re: fclean all
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.PHONY: all clean fclean re run iso run_iso
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.PHONY: all clean fclean re run iso run-iso
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-include $(DEP)
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95
headers/keyboard.h
Normal file
95
headers/keyboard.h
Normal file
@ -0,0 +1,95 @@
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#pragma once
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static const char *keymap[128] = {
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[2] = "1!", [3] = "2@", [4] = "3#", [5] = "4$", [6] = "5%",
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[7] = "6^", [8] = "7&", [9] = "8*", [10] = "9(", [11] = "0)",
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[12] = "-_", [13] = "=+", [16] = "qQ", [17] = "wW", [18] = "eE",
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[19] = "rR", [20] = "tT", [21] = "yY", [22] = "uU", [23] = "iI",
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[24] = "oO", [25] = "pP", [26] = "[{", [27] = "]}", [28] = "\n\n",
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[30] = "aA", [31] = "sS", [32] = "dD", [33] = "fF", [34] = "gG",
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[35] = "hH", [36] = "jJ", [37] = "kK", [38] = "lL", [39] = ";:",
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[40] = "'\"", [43] = "\\|", [44] = "zZ", [45] = "xX", [46] = "cC",
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[47] = "vV", [48] = "bB", [49] = "nN", [50] = "mM", [51] = ",<",
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[52] = ".>", [53] = "/?", [57] = " ",
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};
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#define KEYBOARD_PORT 0x60
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#define KEY_1 0x02
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#define KEY_2 0x03
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#define KEY_3 0x04
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#define KEY_4 0x05
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#define KEY_5 0x06
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#define KEY_6 0x07
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#define KEY_7 0x08
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#define KEY_8 0x09
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#define KEY_9 0x0A
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#define KEY_0 0x0B
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#define KEY_MINUS 0x0C
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#define KEY_EQUAL 0x0D
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#define KEY_BACKSPACE 0x0E
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#define KEY_TAB 0x0F
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#define KEY_SQUARE_OPEN_BRACKET 0x1A
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#define KEY_SQUARE_CLOSE_BRACKET 0x1B
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#define KEY_ENTER 0x1C
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#define KEY_A 0x1E
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#define KEY_B 0x30
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#define KEY_C 0x2E
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#define KEY_D 0x20
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#define KEY_E 0x12
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#define KEY_F 0x21
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#define KEY_G 0x22
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#define KEY_H 0x23
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#define KEY_I 0x17
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#define KEY_J 0x24
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#define KEY_K 0x25
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#define KEY_L 0x26
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#define KEY_M 0x32
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#define KEY_N 0x31
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#define KEY_O 0x18
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#define KEY_P 0x19
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#define KEY_Q 0x10
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#define KEY_R 0x13
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#define KEY_S 0x1F
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#define KEY_T 0x14
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#define KEY_U 0x16
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#define KEY_V 0x2F
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#define KEY_W 0x11
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#define KEY_X 0x2D
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#define KEY_Y 0x15
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#define KEY_Z 0x2C
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#define KEY_SEMICOLON 0x27
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#define KEY_BACKSLASH 0x2B
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#define KEY_COMMA 0x33
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#define KEY_DOT 0x34
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#define KEY_FORESLASH 0x35
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#define KEY_F1 0x3B
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#define KEY_F2 0x3C
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#define KEY_F3 0x3D
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#define KEY_F4 0x3E
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#define KEY_F5 0x3F
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#define KEY_F6 0x40
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#define KEY_F7 0x41
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#define KEY_F8 0x42
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#define KEY_F9 0x43
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#define KEY_F10 0x44
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#define KEY_F11 0x85
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#define KEY_F12 0x86
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#define KEY_DELETE 0x53
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#define KEY_DOWN 0x50
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#define KEY_END 0x4F
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#define KEY_ESC 0x01
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#define KEY_HOME 0x47
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#define KEY_INSERT 0x52
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#define KEY_KEYPAD_5 0x4C
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#define KEY_KEYPAD_MUL 0x37
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#define KEY_KEYPAD_Minus 0x4A
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#define KEY_KEYPAD_PLUS 0x4E
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#define KEY_KEYPAD_DIV 0x35
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#define KEY_LEFT 0x4B
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#define KEY_PAGE_DOWN 0x51
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#define KEY_PAGE_UP 0x49
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#define KEY_PRINT_SCREEN 0x37
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#define KEY_RIGHT 0x4D
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#define KEY_SPACE 0x39
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#define KEY_UP 0x48
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@ -9,87 +9,6 @@
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#define TERM_BUF ((uint16_t *)0xB8000)
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#define TERM_COUNT 10
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#define KEYBOARD_PORT 0x60
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#define KEY_A 0x1E
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#define KEY_B 0x30
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#define KEY_C 0x2E
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#define KEY_D 0x20
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#define KEY_E 0x12
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#define KEY_F 0x21
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#define KEY_G 0x22
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#define KEY_H 0x23
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#define KEY_I 0x17
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#define KEY_J 0x24
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#define KEY_K 0x25
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#define KEY_L 0x26
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#define KEY_M 0x32
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#define KEY_N 0x31
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#define KEY_O 0x18
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#define KEY_P 0x19
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#define KEY_Q 0x10
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#define KEY_R 0x13
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#define KEY_S 0x1F
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#define KEY_T 0x14
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#define KEY_U 0x16
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#define KEY_V 0x2F
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#define KEY_W 0x11
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#define KEY_X 0x2D
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#define KEY_Y 0x15
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#define KEY_Z 0x2C
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#define KEY_1 0x02
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#define KEY_2 0x03
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#define KEY_3 0x04
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#define KEY_4 0x05
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#define KEY_5 0x06
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#define KEY_6 0x07
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#define KEY_7 0x08
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#define KEY_8 0x09
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#define KEY_9 0x0A
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#define KEY_0 0x0B
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#define KEY_MINUS 0x0C
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#define KEY_EQUAL 0x0D
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#define KEY_SQUARE_OPEN_BRACKET 0x1A
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#define KEY_SQUARE_CLOSE_BRACKET 0x1B
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#define KEY_SEMICOLON 0x27
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#define KEY_BACKSLASH 0x2B
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#define KEY_COMMA 0x33
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#define KEY_DOT 0x34
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#define KEY_FORESLHASH 0x35
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#define KEY_F1 0x3B
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#define KEY_F2 0x3C
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#define KEY_F3 0x3D
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#define KEY_F4 0x3E
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#define KEY_F5 0x3F
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#define KEY_F6 0x40
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#define KEY_F7 0x41
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#define KEY_F8 0x42
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#define KEY_F9 0x43
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#define KEY_F10 0x44
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#define KEY_F11 0x85
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#define KEY_F12 0x86
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#define KEY_BACKSPACE 0x0E
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#define KEY_DELETE 0x53
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#define KEY_DOWN 0x50
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#define KEY_END 0x4F
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#define KEY_ENTER 0x1C
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#define KEY_ESC 0x01
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#define KEY_HOME 0x47
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#define KEY_INSERT 0x52
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#define KEY_KEYPAD_5 0x4C
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#define KEY_KEYPAD_MUL 0x37
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#define KEY_KEYPAD_Minus 0x4A
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#define KEY_KEYPAD_PLUS 0x4E
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#define KEY_KEYPAD_DIV 0x35
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#define KEY_LEFT 0x4B
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#define KEY_PAGE_DOWN 0x51
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#define KEY_PAGE_UP 0x49
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#define KEY_PRINT_SCREEN 0x37
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#define KEY_RIGHT 0x4D
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#define KEY_SPACE 0x39
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#define KEY_TAB 0x0F
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#define KEY_UP 0x48
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struct screen {
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size_t row;
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size_t column;
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@ -1,3 +1,4 @@
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#include "keyboard.h"
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#include "kprintf.h"
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#include "sys/io.h"
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#include "terminal.h"
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@ -9,7 +10,8 @@ uint8_t terminal_getkey(void)
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scan_code = inb(KEYBOARD_PORT);
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if (scan_code != prev_scan_code && prev_scan_code != 0) {
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kprintf(0, "%d", scan_code);
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if (scan_code < 128 && keymap[scan_code])
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kprintf(0, "%c", keymap[scan_code][0]);
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if (scan_code >= KEY_F1 && scan_code <= KEY_F10)
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terminal_set_screen(scan_code - KEY_F1);
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}
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@ -26,14 +26,14 @@ void terminal_initialize(void)
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for (size_t y = 0; y < VGA_HEIGHT; y++) {
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for (size_t x = 0; x < VGA_WIDTH; x++) {
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const size_t index = y * VGA_WIDTH + x;
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TERM_BUF[index] = vga_entry(' ', screen->color);
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TERM_BUF[index] = vga_entry(' ', VGA_COLOR_WHITE);
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}
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}
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for (int i = 0; i < TERM_COUNT; i++) {
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screens[i].row = 0;
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screens[i].column = 0;
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screens[i].color =
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vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
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screens[i].color = vga_entry_color(VGA_COLOR_LIGHT_MAGENTA - i,
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VGA_COLOR_BLACK);
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memcpy(screens[i].buffer, TERM_BUF, sizeof(screen->buffer));
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}
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}
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@ -43,6 +43,7 @@ void terminal_set_screen(int pos)
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memcpy(screen->buffer, TERM_BUF, sizeof(screen->buffer));
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screen = &screens[pos];
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memcpy(TERM_BUF, screen->buffer, sizeof(screen->buffer));
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update_cursor();
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}
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void terminal_setcolor(uint8_t color)
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@ -62,7 +63,7 @@ static void terminal_scroll(void)
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for (size_t i = 0; i < VGA_WIDTH * (VGA_HEIGHT - 1); i++)
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TERM_BUF[i] = TERM_BUF[i + VGA_WIDTH];
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for (size_t i = 0; i < VGA_WIDTH; i++)
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terminal_putentryat(' ', screen->color, i, VGA_HEIGHT - 1);
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terminal_putentryat(' ', VGA_COLOR_WHITE, i, VGA_HEIGHT - 1);
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}
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static void terminal_new_line(void)
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