42_cube3D/game/game.c

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* game.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: erey-bet <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/26 12:59:53 by erey-bet #+# #+# */
/* Updated: 2023/04/27 14:52:17 by erey-bet ### ########.fr */
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/* */
/* ************************************************************************** */
#include "game.h"
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int start_game(t_map *map)
{
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t_game *game;
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game = init(map);
if (!game)
return (1);
if (!game->mlx)
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return (1);
game->window = mlx_new_image(game->mlx, 128, 128);
if (!game->window)
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{
mlx_close_window(game->mlx);
return(1);
}
if (mlx_image_to_window(game->mlx, game->window, 0, 0) == -1)
{
mlx_close_window(game->mlx);
return(1);
}
mlx_key_hook(game->mlx, manage, game);
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mlx_loop(game->mlx);
mlx_terminate(game->mlx);
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return (0);
}