42_cube3D/map/parsing_body.c

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* parsing_body.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: cchauvet <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/05/16 14:51:13 by cchauvet #+# #+# */
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/* Updated: 2023/05/17 16:29:12 by cchauvet ### ########.fr */
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/* */
/* ************************************************************************** */
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#include "parsing_private.h"
char **get_body(const char **file_content, size_t header_size)
{
char **body;
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int i;
int len;
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len = 0;
while (file_content[header_size + len] != NULL)
len++;
body = malloc((len + 1) * sizeof(char *));
if (body == NULL)
return (NULL);
body[len] = NULL;
i = 0;
while (i < len)
{
body[i] = ft_strdup(file_content[header_size + i]);
if (body[i] == NULL)
{
ft_cancel((void **) body, i);
return (NULL);
}
i++;
}
return (body);
}
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int get_spawn_position(const char **body, double *spawn_x, double *spawn_y)
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{
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int x;
int y;
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*spawn_x = -1;
*spawn_y = -1;
y = 0;
while (body[y] != NULL)
{
x = 0;
while (body[y][x] != '\0')
{
if (ft_is_in("NSEW", body[y][x]))
{
if (*spawn_x != -1)
return (1);
*spawn_x = x;
*spawn_y = y;
}
x++;
}
y++;
}
if (*spawn_x == -1)
return (2);
return (0);
}
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int map_is_in_one_part(const char **body)
{
int y;
y = ft_tablen((const void **) body) - 1;
while (body[y][0] == '\0' || ft_contain_only(body[y], ' '))
y--;
while (y > 0)
{
if (body[y][0] == '\0' || ft_contain_only(body[y], ' '))
return (1);
y--;
}
return (0);
}