Camille Chauvet
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5bdc48340d
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fix: leak && 1x1 map not surround
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2023-05-05 15:32:29 +00:00 |
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Camille Chauvet
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fbb9864ef4
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fix:
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2023-05-05 14:51:37 +00:00 |
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Camille Chauvet
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e500e3f440
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fix: leak
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2023-05-05 14:49:04 +00:00 |
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Camille Chauvet
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3bda6b4fb1
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change: struct map: add img_path
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2023-05-05 14:34:22 +00:00 |
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Camille Chauvet
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1b53e19210
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fix: unintialised map.img
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2023-05-05 12:08:54 +00:00 |
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Camille Chauvet
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7b4412b977
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fix: parsing color as a pro
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2023-05-05 11:54:25 +00:00 |
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Camille Chauvet
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a3a2b8d9d2
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clean: remove trash file
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2023-05-05 11:53:30 +00:00 |
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Camille Chauvet
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addd78ecf2
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merge
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2023-05-05 11:51:22 +00:00 |
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Camille Chauvet
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c9ac445103
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fix: use same t_map in all code
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2023-05-05 11:35:52 +00:00 |
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Etienne Rey-bethbeder
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15da46648b
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Merge branch 'master' of git.sr.ht:~xamora/cube3D
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2023-05-05 13:29:36 +02:00 |
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Camille Chauvet
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c9d9faa45c
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add: replace player spawn char to '0' and store spawn_direction
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2023-05-04 11:58:44 +00:00 |
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Camille Chauvet
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b323b98dc0
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core: check map surround/close
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2023-05-04 11:47:18 +00:00 |
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Camille Chauvet
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c4d953acb5
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fix: add verif when map body doesn't contain only regulare char
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2023-05-04 11:17:55 +00:00 |
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Camille Chauvet
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a301809bea
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fix: add error message when read|open failed
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2023-05-04 10:48:31 +00:00 |
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Etienne Rey-bethbeder
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ebe8b84f78
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Raycasting done ! Problem of FOV
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2023-05-03 17:48:36 +02:00 |
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Camille Chauvet
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900547d1cc
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fix: parsing work
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2023-05-03 14:33:57 +00:00 |
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Camille Chauvet
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3ad6814405
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init: map parsing
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2023-05-03 11:09:06 +00:00 |
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