game: core: change player to player.isconnected

befort: if a player is disconnected he doesn't have an object
after: he have un object with a socket == None
This commit is contained in:
2024-01-19 15:38:04 +01:00
parent 2f4496c9bc
commit 7cf13640a1
11 changed files with 132 additions and 79 deletions

View File

@ -1,4 +1,4 @@
from typing import Union
from __future__ import annotations
class Position:
@ -16,4 +16,7 @@ class Position:
"time": self.time,
}
return data
return data
def __eq__(self, __value: Position) -> bool:
return (self.position == __value.position)