tournament in coming

This commit is contained in:
starnakin 2024-04-18 20:08:13 +02:00
parent 630ef709ab
commit ae0a5abfcd
11 changed files with 265 additions and 287 deletions

View File

@ -1,71 +1,53 @@
import { AExchangeable } from "../AExchangable.js";
import { Client } from "../Client.js";
import { Profile } from "../Profile.js";
class Tourmanent
class Tourmanent extends AExchangeable
{
/**
*
* @param {Client} client
* @param {Number} id the id of the tournament
* @param {Number} name
* @param {Number} nb_players
* @param {Number} nb_players_by_game
* @param {Number} round
* @param {Boolean} started
* @param {Boolean} finished
* @param {[]} rounds
* @param {String} state
*/
constructor(client, id, name = undefined, nb_players = undefined, round = undefined, started = undefined, finished = undefined, rounds = undefined, state = undefined)
constructor(client, id)
{
/**
* @type {Client}
*/
this.client = client;
super();
/**
* @type {String} the name of the tournament
*/
this.name = name || `${nb_players_by_game}x1, ${nb_players} players`;
/**
* @type {Number}
*/
this.nb_players = nb_players;
/**
* @type {Number}
*/
this.round = round;
/**
* @type {Number}
*/
this.started = started;
/**
* @type {Number}
*/
this.finished = finished;
/**
* @type {[]}
*/
this.rounds = rounds;
/**
* @type {String} must be "finished", or "started", or "waiting". Any other return all elements
*/
this.state = state;
/**
* @type {Number}
*/
this.id = id;
/**
* @type {Boolean} if a websocket connection is enabled
* @type {Client}
*/
this.connected = false;
this.client = client;
/**
* @type {Number}
*/
this.nb_participants;
/**
* @type {[Profile]} proutman à encore frappé
*/
this.participantList = []
/**
* @type {Boolean}
*/
this.started;
/**
* @type {Number}
*/
this.finished;
/**
* @type {"finished" | "started" | "waiting"} must be "finished", or "started", or "waiting". Any other return all elements
*/
this.state;
}
/**
@ -81,13 +63,7 @@ class Tourmanent
let response_data = await response.json();
this.name = response_data.name || `${response_data.nb_players} players tournament`;
this.nb_players = response_data.nb_players;
this.round = response_data.round;
this.started = response_data.started;
this.finished = response_data.finished;
this.rounds = response_data.rounds;
this.state = response_data.state;
this.import(response_data);
}
leave(event)
@ -99,18 +75,12 @@ class Tourmanent
this.disconnectHandler(event);
}
toggle_participation()
/**
* @param {Object} data
*/
async _receiveParticipantUpdate(data)
{
if (!this.connected)
return;
this._socket.send(JSON.stringify({participate: ""}));
}
async onPlayersUpdate(data)
{
oldPlayerList = this.par
await this.playersUpdateHandler();
this.par
}
async onError(data)
@ -126,20 +96,22 @@ class Tourmanent
{
const data = JSON.parse(event.data);
if (data?.detail === "error")
if (data.detail === "error")
this.onError(data);
else if (data?.detail === "players_update")
this.onPlayersUpdate(data);
else if (["del_participant", "add_participant"].includes(data.detail))
this._receiveParticipantUpdate(data);
}
/**
* Join the tournament Websocket
* @param {CallableFunction} errorHandler
* @param {CallableFunction} playersUpdateHandler
* @param {CallableFunction} addParticipantHandler called when a participants join the tournament
* @param {CallableFunction} delParticipantHandler called when a participants leave the tournament
* @param {CallableFunction} disconnectHandler
* @param {CallableFunction} goToHandler called when the next game will start
* @returns {?}
*/
async join(playersUpdateHandler, errorHandler, disconnectHandler)
async join(participantsUpdateHandler, errorHandler, goToHandler, disconnectHandler)
{
if (!await this.client.isAuthenticated())
return null;
@ -151,9 +123,10 @@ class Tourmanent
this.connected = true;
this.isParticipating = false;
this.playersUpdateHandler = playersUpdateHandler;
this.participantsUpdateHandler = participantsUpdateHandler;
this.errorHandler = errorHandler;
this.disconnectHandler = disconnectHandler;
this.goToHandler = goToHandler;
this._socket.onmessage = this.onReceive.bind(this);

View File

@ -29,13 +29,13 @@ class Tourmanents
/**
*
* @param {Number} nb_players
* @param {Number} nb_participants
* @param {String} name
* @returns {Response}
*/
async createTournament(nb_players, name = "")
async createTournament(nb_participants, name = "")
{
let response = await this.client._post("/api/tournaments/", {nb_players: nb_players, name: name});
let response = await this.client._post("/api/tournaments/", {nb_participants: nb_participants, name: name});
return response;
}
@ -58,15 +58,9 @@ class Tourmanents
let tournaments = [];``
response_data.forEach(tournament_data => {
tournaments.push(new Tourmanent(this.client,
tournament_data.name,
tournament_data.nb_players,
tournament_data.round,
tournament_data.started,
tournament_data.finished,
tournament_data.rounds,
tournament_data.id,
tournament_data.state));
let tournament = new Tourmanent(this.client, tournament_data.id);
tournament.import(tournament_data);
tournaments.push(tournament);
});
return tournaments;

View File

@ -13,6 +13,10 @@ export default class extends AbstractAuthenticatedView
async create()
{
let name = document.getElementById("name-input").value;
if (name.length == 0)
name = lang.get("TournamentCreateTournamentName");
console.log(name);
let nb_players = document.getElementById("nb-players-input").value;
let response = await client.tournaments.createTournament(nb_players, name);

View File

@ -25,7 +25,7 @@ export default class extends AbstractAuthenticatedView
document.getElementById("app").appendChild(tournament_tree);
for (let round_id = 0; round_id < this.tournament.levels.length; round_id++)
for (let round_id = 0; round_id < this.tournament.round.length; round_id++)
{
let current_round = document.createElement("ul");
@ -33,7 +33,7 @@ export default class extends AbstractAuthenticatedView
current_round.className = `round round-${round_id}`;
for (let participant_i = 0; participant_i < this.tournament.levels[round_id].length; participant_i += 2)
for (let participant_i = 0; participant_i < this.tournament.round[round_id].length; participant_i += 2)
{
let spacer = document.createElement("li");
@ -45,7 +45,7 @@ export default class extends AbstractAuthenticatedView
let game_top = document.createElement("li");
game_top.className = "game game-top";
game_top.innerText = `${this.tournament.levels[round_id][participant_i]}`;
game_top.innerText = `${this.tournament.round[round_id][participant_i]}`;
current_round.appendChild(game_top);
@ -59,7 +59,7 @@ export default class extends AbstractAuthenticatedView
let game_bottom = document.createElement("li");
game_bottom.className = "game game-bottom";
game_bottom.innerText = `${this.tournament.levels[round_id][participant_i + 1]}`;
game_bottom.innerText = `${this.tournament.round[round_id][participant_i + 1]}`;
current_round.appendChild(game_bottom);
}
@ -70,7 +70,7 @@ export default class extends AbstractAuthenticatedView
async receive(data)
{
if (data.detail === "update_participants")
document.getElementById("nb_participants").innerText = `${data.participants} / ${this.tournament.nb_players}`;
document.getElementById("nb_participants").innerText = `${data.participants} / ${this.tournament.nb_participants}`;
if (data.detail === "go_to")
navigateTo(data.url);
if (data.detail === "is_participant")
@ -121,9 +121,8 @@ export default class extends AbstractAuthenticatedView
button.onclick = this.pressButton.bind(this);
document.getElementById("name").innerText = this.tournament.name;
document.getElementById("nb_participants").innerText = this.tournament.nb_players;
document.getElementById("nb_players_by_game").innerText = this.tournament.nb_players_by_game;
document.getElementById("level").innerText = this.tournament.level;
document.getElementById("nb_participants").innerText = this.tournament.nb_participants;
document.getElementById("round").innerText = this.tournament.round;
document.getElementById("state").innerText = this.tournament.state;
if (this.tournament.started === false)
@ -142,20 +141,12 @@ export default class extends AbstractAuthenticatedView
</tr>
</thead>
<tbody>
<tr>
<td>Number of players</td>
<td id="nb_players">Loading...</td>
</tr>
<tr>
<td>Number of players by game</td>
<td id="nb_players_by_game">Loading...</td>
</tr>
<tr>
<td>Number of round</td>
<td id="level">Loading...</td>
<td id="round">Loading...</td>
</tr>
<tr>
<td>Number of player</td>
<td>Number of participants</td>
<td id="nb_participants">Loading...</td>
</tr>
<tr>

View File

@ -13,41 +13,14 @@ export default class extends AbstractAuthenticatedView
{
let state = document.getElementById("state-select").value;
this.tournaments = await client.tournaments.search(state);
}
add_nb_player_by_game_selector()
{
let nb_players_by_game_list = new Set();
this.tournaments.forEach(tournament => {
nb_players_by_game_list.add(tournament.nb_players_by_game);
});
let select = document.getElementById("nb-players-by-game-select");
let new_children = [];
const opt = document.createElement("option");
opt.value = "all";
opt.text = "All";
new_children.push(opt);
nb_players_by_game_list.forEach(nb_players_by_game => {
const opt = document.createElement("option");
opt.value = nb_players_by_game;
opt.text = nb_players_by_game;
new_children.push(opt);
});
select.replaceChildren(...new_children);
//console.log(this.tournaments);
}
internal_search()
{
let nb_players_by_game = document.getElementById("nb-players-by-game-select").value;
this.display_tournaments = [];
this.tournaments.forEach(tournament => {
if (nb_players_by_game === "all" || nb_players_by_game == tournament.nb_players_by_game)
this.display_tournaments.push(tournament);
});
}
@ -58,6 +31,7 @@ export default class extends AbstractAuthenticatedView
const new_children = [];
console.log(this.display_tournaments);
this.display_tournaments.forEach(tournament => {
let tr = document.createElement("tr");
@ -72,14 +46,9 @@ export default class extends AbstractAuthenticatedView
td.innerText = tournament.state;
tr.appendChild(td);
// nb_players
// nb_participants
td = document.createElement("td");
td.innerText = tournament.nb_players;
tr.appendChild(td);
// nb_players_by_game
td = document.createElement("td");
td.innerText = tournament.nb_players_by_game;
td.innerText = tournament.nb_participants;
tr.appendChild(td);
new_children.push(tr);
@ -96,7 +65,6 @@ export default class extends AbstractAuthenticatedView
async update_search()
{
await this.external_search();
this.add_nb_player_by_game_selector();
this.update_query();
}
@ -104,7 +72,6 @@ export default class extends AbstractAuthenticatedView
{
await this.update_search();
document.getElementById("state-select").onchange = this.update_search.bind(this);
document.getElementById("nb-players-by-game-select").onchange = this.update_query.bind(this);
}
async getHtml()
@ -116,14 +83,11 @@ export default class extends AbstractAuthenticatedView
<option value="finished">Finished</option>
<option value="all">All</option>
</select>
<select id="nb-players-by-game-select">
</select>
<table>
<thead>
<td>Name</td>
<td>Status</td>
<td>Max numbers of players</td>
<td>Max numbers of players by game</td>
<td>Max numbers of participants</td>
</thead>
<tbody id="tournaments-list">
</tbody>

View File

@ -1,36 +1,168 @@
from __future__ import annotations
from channels.generic.websocket import WebsocketConsumer
from django.contrib.auth.models import User
from django.db.models import QuerySet
from django.utils.translation import gettext as _
from games.models import GameModel
from profiles.models import ProfileModel
from profiles.serializers.ProfileSerializer import ProfileSerializer
from .models import TournamentModel
import json
from .models import tournament_manager, TournamentPlayer, TournamentSpectator, TournamentRoom, TournamentRoomManager
class TournamentMember:
def __init__(self, socket: TournamentWebConsumer, room: TournamentRoom, is_participating: bool = False) -> None:
self._socket: TournamentWebConsumer = socket
self._room: TournamentRoom = room
self.is_participating: bool = is_participating
def send(self, detail: str, data: dict = {}):
data_to_send: dict = {"detail": detail}
data_to_send.update(data)
self._socket.send(json.dumps(data_to_send))
def send_error(self, error_message: str, data: dict = {}):
data_to_send: dict = {"error_message": error_message}
data_to_send.update(data)
self.send("error", data_to_send)
def _receive_participating(self, data: dict) -> None:
is_participating: bool | None = data.get("is_participating")
if (is_participating is None):
self.send_error(_("Missing is_participating statement."))
return
self._room.set_participation()
def receive(self, data: dict):
if self.is_participating == False:
return
detail: str | None = data.get("detail")
if (detail is None):
return
match(detail):
case "update_particapating":
self._receive_participating()
case _:
print("bozo_send")
class TournamentRoomManager:
def __init__(self):
self._room_list: list[TournamentRoom] = []
def get(self, tournament: TournamentModel) -> TournamentRoom:
for room in self._room_list:
if room._model is tournament:
return room
room: TournamentRoom = TournamentRoom(self, tournament)
self._room_list.append(room)
return room
def remove(self, room: TournamentRoom) -> None:
self._room_list.remove(room)
class TournamentRoom:
def __init__(self, room_manager: TournamentRoomManager, tournament: TournamentModel):
self._room_manager: TournamentRoomManager = room_manager
self._member_list: list[TournamentMember] = []
self._model: TournamentModel = tournament
def join(self, socket: TournamentWebConsumer) -> TournamentMember:
member: TournamentMember = TournamentMember(socket, self)
self._member_list.append(member)
return member
def leave(self, member: TournamentMember) -> None:
# Delete room if nobody connected, no cringe memory leak
if (len(self._member_list) == 1):
self._room_manager.remove(self)
return
self._member_list.remove(member)
self.set_participation(member, False)
def broadcast(self, detail: str, data: dict, excludes: list[TournamentMember] = []) -> None:
member_list: list[TournamentMember] = [member for member in self._member_list if member not in excludes]
for member in member_list:
member.send(detail, data)
def get_participants(self) -> list[TournamentMember]:
return [member for member in self._member_list if member.is_participating]
def set_participation(self, member: TournamentMember, is_participating: bool) -> None:
if (self._model.started):
return
if (member.is_participating == is_participating):
return
if (is_participating == True):
self.broadcast("add_participant", {"profile", ProfileSerializer(member._socket.user.profilemodel).data})
else:
self.broadcast("del_participant", {"profile", ProfileSerializer(member._socket.user.profilemodel).data})
member.is_participating = is_participating
tournament_manager: TournamentRoomManager = TournamentRoomManager()
class TournamentWebConsumer(WebsocketConsumer):
def connect(self):
self.user: User = self.scope["user"]
if (self.user.is_anonymous or not self.user.is_authenticated):
if (not self.user.is_authenticated):
return
self.tournament_id = int(self.scope['url_route']['kwargs']['tournament_id'])
tournament_id: int = int(self.scope['url_route']['kwargs']['tournament_id'])
self.room = tournament_manager.get(self.tournament_id)
self.member: TournamentPlayer | TournamentSpectator = self.room(self.user.pk, self, self.room)
query: QuerySet = TournamentModel.objects.filter(pk=tournament_id)
if (self.room is None):
self.member.send("Tournament not found")
self.disconnect(1017)
if (not query.exists()):
return
tournament: TournamentModel = query[0]
self.room.append(self.member)
self.room = tournament_manager.get(tournament)
self.member: TournamentMember = self.room.join(self)
self.accept()
def receive(self, text_data: str = None, bytes_data: bytes = None):
self.member.receive(text_data, bytes_data)
user: User = self.scope["user"]
if (user != self.user):
return
data: dict = json.loads(text_data)
self.member.receive(data)
def disconnect(self, close_code):
member = self.room.get_member_by_socket(self)
if (member is not None):
self.room.remove(self.member, close_code)
self.room.leave(self.member)
super().disconnect(close_code) # proutman à encore frappé

View File

@ -1,8 +1,5 @@
from __future__ import annotations
from django.db import models
from transcendence.abstract.AbstractRoomMember import AbstractRoomMember
from transcendence.abstract.AbstractRoom import AbstractRoom
from transcendence.abstract.AbstractRoomManager import AbstractRoomManager
@ -13,59 +10,52 @@ from games.models import GameModel
from django.contrib.auth.models import User
from django.db.models import CASCADE
from channels.generic.websocket import WebsocketConsumer
from django.db import models
import json
# Create your models here.tu
class TournamentModel(models.Model):
name = models.CharField(max_length = 100)
nb_players = models.IntegerField()
rounds = models.IntegerField()
nb_participants = models.IntegerField()
round = models.IntegerField()
started = models.BooleanField(default = False)
finished = models.BooleanField(default = False)
winner = models.ForeignKey(ProfileModel, on_delete=CASCADE)
winner = models.ForeignKey(ProfileModel, on_delete=CASCADE, blank=True, null=True)
def _add_player(self, player: ProfileModel) -> None:
TournamentPlayerModel(player=player, tournament=self).save()
def _register_participant(self, participant: ProfileModel) -> None:
TournamentParticipantModel(participant=participant, tournament=self).save()
def start(self, players: list[ProfileModel]) -> None:
def start(self, participants: list[ProfileModel]) -> None:
self.started = False
self.started = True
for player in players:
self._add_player(player)
for player in participants:
self._register_participant(player)
for (participant1, participant2) in zip(participants[0::2], participants[1::2]):
self.create_game([participant1, participant2], round=1)
for (player1, player2) in zip(players[0::2], players[1::2]):
self.create_game([player1, player2], round=1)
self.save()
def create_game(self, players: list[ProfileModel], round: int) -> GameModel:
def create_game(self, participants: list[ProfileModel], round: int) -> GameModel:
if (self.started == False):
return None
if (len(players) != 2):
if (len(participants) != 2):
return None
from games.models import GameModel
game: GameModel = GameModel().create(players=players)
game: GameModel = GameModel().create(participants)
TournamentGameModel(tournament=self, game=game, round=round).save()
return game
def start(self, players: list[ProfileModel]) -> int:
if (len(players) != self.nb_players):
return 1
for player in players:
TournamentPlayerModel(tournament=self, player=player).save()
return 0
def get_games(self) -> list[GameModel]:
return [tournament_game.game for tournament_game in TournamentGameModel.objects.filter(tournament=self)]
@ -78,50 +68,22 @@ class TournamentModel(models.Model):
def get_winners_by_round(self, round: int) -> list[ProfileModel]:
return [game.winner for game in self.get_games_by_round(round)]
def get_players(self) -> list[TournamentPlayerModel]:
return TournamentPlayerModel.objects.filter(tournament=self.pk)
def get_participants(self) -> list[TournamentParticipantModel]:
return TournamentParticipantModel.objects.filter(tournament=self.pk)
def get_state(self) -> str:
return ("waiting to start", "in progress", "finish")[self.started + self.finished]
def is_player(self, profile: ProfileModel) -> bool:
return TournamentPlayerModel.objects.filter(player=profile, tournament=self).exists()
def is_participanting(self, profile: ProfileModel) -> bool:
return TournamentParticipantModel.objects.filter(participant=profile, tournament=self).exists()
class TournamentPlayerModel(models.Model):
player = models.ForeignKey(ProfileModel, on_delete=CASCADE)
class TournamentParticipantModel(models.Model):
participant = models.ForeignKey(ProfileModel, on_delete=CASCADE)
tournament = models.ForeignKey(TournamentModel, on_delete=CASCADE)
#prout à encore frappé
class TournamentGameModel(models.Model):
tournament = models.ForeignKey(TournamentModel, on_delete=CASCADE, null=True, blank=True)
round = models.IntegerField()
game = models.ForeignKey(GameModel, on_delete=CASCADE)
class TournamentSpectator(AbstractRoomMember):
pass
class TournamentPlayer(TournamentSpectator):
pass
class TournamentRoom(AbstractRoom):
def __init__(self, room_manager: TournamentRoomManager, tournament_id: int):
super().__init__(room_manager)
self.room_manager: TournamentRoomManager
self.id: int = id
self.model: TournamentModel = TournamentModel.objects.get(pk=tournament_id)
def join(self, profile: ProfileModel, socket: WebsocketConsumer) -> TournamentPlayer | TournamentSpectator:
if (self.model.started):
if (self.model.is_player(profile)):
return TournamentPlayer(profile.pk, socket)
else:
return TournamentSpectator(profile.pk, socket)
else:
return TournamentSpectator(profile.pk, socket)
class TournamentRoomManager(AbstractRoomManager):
pass
tournament_manager: TournamentRoomManager = TournamentRoomManager()
game = models.ForeignKey(GameModel, on_delete=CASCADE)

View File

@ -4,7 +4,7 @@ from django.db.models.query import QuerySet
from django.contrib.auth.models import User
from .models import TournamentModel, tournament_manager
from .models import TournamentModel
from profiles.models import ProfileModel
from profiles.serializers.ProfileSerializer import ProfileSerializer
@ -12,9 +12,8 @@ from games.serializers import GameSerializer
class TournamentSerializer(serializers.ModelSerializer):
rounds = serializers.SerializerMethodField(read_only=True, required=False)
state = serializers.SerializerMethodField(read_only=True, required=False)
players = serializers.SerializerMethodField(read_only=True, required=False)
participants = serializers.SerializerMethodField(read_only=True, required=False)
round = serializers.ReadOnlyField()
started = serializers.ReadOnlyField()
finished = serializers.ReadOnlyField()
@ -22,57 +21,25 @@ class TournamentSerializer(serializers.ModelSerializer):
class Meta:
model = TournamentModel
fields = ["name", "nb_players", "nb_players_by_game", "round", "started", "finished", "rounds", "id", "state", "players"]
def get_players(self, instance: TournamentModel):
players_id: list[ProfileModel]
if (instance.started):
players_id = instance.get_players_id()
else:
players_id = tournament_manager.get(instance.pk).get_players_id()
players_profile: list[ProfileModel] = []
for player_id in players_id:
query: QuerySet = ProfileModel.objects.filter(user_id = player_id)
profile_data: dict
if query.exists():
profile_data = ProfileSerializer(query[0]).data
else:
profile_data = {
"username": "deleted_user",
"avatar": "/static/avatars/default.avif",
"user_id": players_id
}
players_profile.append(profile_data)
return players_profile
fields = ["name", "nb_participants", "round", "started", "finished", "id", "state", "participants"]
def get_participants(self, instance: TournamentModel):
return ProfileSerializer(instance.get_participants(), many=True).data
def get_state(self, instance: TournamentModel):
return ["waiting", "started", "finished"][instance.started + instance.finished]
def get_rounds(self, instance: TournamentModel):
rounds: list[list[int]] = []
for i in range(instance.round):
games_id: list[int] = instance.get_games_id_by_round(i)
if (games_id == []):
break
rounds.append(games_id)
return rounds
def validate_nb_players(self, value: int):
def validate_nb_participants(self, value: int):
if (value < 2):
raise serializers.ValidationError("The numbers of players must be greather than 2.")
raise serializers.ValidationError("The numbers of participants must be greather than 2.")
return value
def validate_nb_players_by_game(self, value: int):
def validate_nb_participants_by_game(self, value: int):
if (value < 2):
raise serializers.ValidationError("The numbers of players by game must be greather than 2.")
nb_players: str = self.initial_data.get("nb_players")
if (nb_players is not None and nb_players.isnumeric()):
nb_players: int = int(nb_players)
if (value > nb_players):
raise serializers.ValidationError("The numbers of players by game must be smaller than the numbers of players.")
raise serializers.ValidationError("The numbers of participants by game must be greather than 2.")
nb_participants: str = self.initial_data.get("nb_participants")
if (nb_participants is not None and nb_participants.isnumeric()):
nb_participants: int = int(nb_participants)
if (value > nb_participants):
raise serializers.ValidationError("The numbers of participants by game must be smaller than the numbers of participants.")
return value

View File

@ -19,10 +19,7 @@ class TournamentViewSet(viewsets.ModelViewSet):
authentication_classes = (SessionAuthentication,)
def perform_create(self, serializer: TournamentSerializer):
nb_players = serializer.validated_data["nb_players"]
name = serializer.validated_data["name"]
tournament = serializer.save(name=name, nb_players=nb_players, round=1)
tournament = serializer.save(round=1)
return Response(self.serializer_class(tournament).data, status=status.HTTP_201_CREATED)

View File

@ -5,7 +5,7 @@ from .AbstractRoomMember import AbstractRoomMember
class AbstractRoom:
def __init__(self, room_manager):
self._member_list: [AbstractRoomMember] = []
self._member_list: list[AbstractRoomMember] = []
self.room_manager = room_manager
def broadcast(self, detail: str, data: dict = {}):

View File

@ -11,10 +11,4 @@ class AbstractRoomMember:
def send(self, detail: str, data: dict = {}):
raw_data: dict = {"detail": detail}
raw_data.update(data)
self.socket.send(text_data=json.dumps(raw_data))
def accept(self):
self.socket.accept()
def disconnect(self, code: int = 1000):
self.socket.disconnect(code)
self.socket.send(text_data=json.dumps(raw_data))