tournament: use tournamentGameModel instead gameModel

This commit is contained in:
2024-04-25 16:11:27 +02:00
parent c4407adffb
commit ff230bccf6
3 changed files with 35 additions and 18 deletions

View File

@ -45,10 +45,12 @@ class TournamentGameSerializer(serializers.ModelSerializer):
start_timestamp = serializers.ReadOnlyField()
stop_timestamp = serializers.ReadOnlyField()
gamemode = serializers.ReadOnlyField()
round = serializers.ReadOnlyField()
pos = serializers.ReadOnlyField()
class Meta:
model = TournamentGameModel
fields = ["id", "winner_id", "state", "started", "finished", "players", "start_timestamp", "stop_timestamp", "game_type"]
fields = ["id", "winner_id", "state", "started", "finished", "players", "start_timestamp", "stop_timestamp", "game_type", "round", "pos"]
def get_state(self, instance: TournamentGameModel):
if (instance.finished):