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c6b0539894
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game: add: close game when nobody in
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2024-02-21 19:05:07 +01:00 |
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AdrienLSH
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f6bb48e772
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the tabulations must die
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2024-02-08 12:48:25 +01:00 |
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7cf13640a1
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game: core: change player to player.isconnected
befort: if a player is disconnected he doesn't have an object
after: he have un object with a socket == None
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2024-01-19 15:38:04 +01:00 |
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58c0df447c
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player pos is checked
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2024-01-16 17:47:48 +01:00 |
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62b1c8ba9c
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game: fix: circular import
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2024-01-08 13:05:23 +01:00 |
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231622a2c2
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game: init: consumer
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2023-12-28 12:02:39 +01:00 |
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35a2f273f9
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fix
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2023-12-26 21:35:08 +01:00 |
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98ec43e7b9
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game: core: rename member to player
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2023-12-26 21:32:20 +01:00 |
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6c39a13aca
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core: recreation of matchmaking, add: matchmaking support multiple modes
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2023-12-23 12:54:33 +01:00 |
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56cfd563d7
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fix: model, limite length of
tournament.name and winner_id can be null now
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2023-12-20 21:11:37 +01:00 |
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8ed9deab2d
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add: attribute game state to gamemodel
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2023-12-20 19:11:56 +01:00 |
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0e946b3bb8
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fix: gameModel.create is not cringe now
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2023-12-18 23:18:39 +01:00 |
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ae20be25fb
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add: matchmaking
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2023-12-12 12:06:13 +01:00 |
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