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4eeb5ad102
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game: add: paddle collision
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2024-02-22 16:39:57 +01:00 |
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c6b0539894
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game: add: close game when nobody in
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2024-02-21 19:05:07 +01:00 |
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dea718320c
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game: add: scoreboard
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2024-02-21 11:04:28 +01:00 |
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4c3116c51f
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games: add: goal table
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2024-02-20 16:54:14 +01:00 |
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59cac2b1fd
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game: add: padding to collision
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2024-02-20 09:07:01 +01:00 |
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9aa885c49d
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game: clean: type hint
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2024-02-08 12:39:17 +01:00 |
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e8cc05fb3c
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game: add: goal work
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2024-02-08 12:39:17 +01:00 |
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8d19c467c7
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game: clean: add coment
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2024-02-06 14:16:29 +01:00 |
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99f097cfaf
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game: collision work
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2024-02-02 17:39:39 +01:00 |
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5f8c42d0c3
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game: add: use straight line colision (Not finished)
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2024-02-01 17:38:03 +01:00 |
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d332ef8103
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game: add: vector colision (Not work)
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2024-02-01 13:18:21 +01:00 |
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ab73826c11
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game: fix: the board is draw with good angle
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2024-01-21 14:09:43 +01:00 |
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8da7e09af7
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game: add: class: point and segment, add: type docstring
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2024-01-21 00:33:43 +01:00 |
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7cf13640a1
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game: core: change player to player.isconnected
befort: if a player is disconnected he doesn't have an object
after: he have un object with a socket == None
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2024-01-19 15:38:04 +01:00 |
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e1e6e6c1ab
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game: fix: bozomamn
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2024-01-18 15:56:56 +01:00 |
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b0861b0ec0
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game: add: pladdle can move online with ping
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2024-01-18 14:44:28 +01:00 |
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1589763197
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game: add: player can leave and join game
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2024-01-18 13:59:19 +01:00 |
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1af55795d9
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game: core: recreate classes see other paddle
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2024-01-17 19:06:36 +01:00 |
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2bd0624100
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game: core: use server game calulation form
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2024-01-17 14:23:23 +01:00 |
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516ccdc297
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game: rename: paddle to Player
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2024-01-16 23:27:02 +01:00 |
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58c0df447c
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player pos is checked
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2024-01-16 17:47:48 +01:00 |
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a30ec46685
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game: add: PADDLE CAN MOVE
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2024-01-15 17:55:12 +01:00 |
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134f1a8bd1
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game: advent to online
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2024-01-11 17:31:15 +01:00 |
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6f9903e309
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game: fix: circular import
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2024-01-08 13:09:48 +01:00 |
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91b8750b3a
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game: fix: game room manager remove tournament
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2024-01-08 13:04:59 +01:00 |
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f11af8336a
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game: init: class
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2023-12-28 12:01:52 +01:00 |
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