|
a4a6eebb12
|
games: add: goal table
|
2024-03-31 10:59:39 +02:00 |
|
|
828e136bcc
|
game: add: padding to collision
|
2024-03-31 10:59:39 +02:00 |
|
|
ce35db8b83
|
game: clean: type hint
|
2024-03-31 10:59:33 +02:00 |
|
|
c60d0ba08b
|
game: add: goal work
|
2024-03-31 10:59:33 +02:00 |
|
|
6f80c4973f
|
game: clean: add coment
|
2024-03-31 10:59:33 +02:00 |
|
|
d45b8a306f
|
game: collision work
|
2024-03-31 10:59:33 +02:00 |
|
|
76e6a11ad8
|
game: add: use straight line colision (Not finished)
|
2024-03-31 10:59:28 +02:00 |
|
|
4b092b31bb
|
game: add: vector colision (Not work)
|
2024-03-31 10:59:23 +02:00 |
|
|
ab73826c11
|
game: fix: the board is draw with good angle
|
2024-01-21 14:09:43 +01:00 |
|
|
8da7e09af7
|
game: add: class: point and segment, add: type docstring
|
2024-01-21 00:33:43 +01:00 |
|
|
7cf13640a1
|
game: core: change player to player.isconnected
befort: if a player is disconnected he doesn't have an object
after: he have un object with a socket == None
|
2024-01-19 15:38:04 +01:00 |
|
|
e1e6e6c1ab
|
game: fix: bozomamn
|
2024-01-18 15:56:56 +01:00 |
|
|
b0861b0ec0
|
game: add: pladdle can move online with ping
|
2024-01-18 14:44:28 +01:00 |
|
|
1589763197
|
game: add: player can leave and join game
|
2024-01-18 13:59:19 +01:00 |
|
|
1af55795d9
|
game: core: recreate classes see other paddle
|
2024-01-17 19:06:36 +01:00 |
|
|
2bd0624100
|
game: core: use server game calulation form
|
2024-01-17 14:23:23 +01:00 |
|
|
516ccdc297
|
game: rename: paddle to Player
|
2024-01-16 23:27:02 +01:00 |
|
|
58c0df447c
|
player pos is checked
|
2024-01-16 17:47:48 +01:00 |
|
|
a30ec46685
|
game: add: PADDLE CAN MOVE
|
2024-01-15 17:55:12 +01:00 |
|
|
134f1a8bd1
|
game: advent to online
|
2024-01-11 17:31:15 +01:00 |
|
|
6f9903e309
|
game: fix: circular import
|
2024-01-08 13:09:48 +01:00 |
|
|
91b8750b3a
|
game: fix: game room manager remove tournament
|
2024-01-08 13:04:59 +01:00 |
|
|
f11af8336a
|
game: init: class
|
2023-12-28 12:01:52 +01:00 |
|