befort: if a player is disconnected he doesn't have an object after: he have un object with a socket == None |
||
---|---|---|
.. | ||
Ball.js | ||
Game.js | ||
GameConfig.js | ||
MyPlayer.js | ||
Player.js | ||
Time.js | ||
Wall.js |
befort: if a player is disconnected he doesn't have an object after: he have un object with a socket == None |
||
---|---|---|
.. | ||
Ball.js | ||
Game.js | ||
GameConfig.js | ||
MyPlayer.js | ||
Player.js | ||
Time.js | ||
Wall.js |