befort: if a player is disconnected he doesn't have an object after: he have un object with a socket == None |
||
---|---|---|
.. | ||
Ball.py | ||
Game.py | ||
GameManager.py | ||
Player.py | ||
Position.py | ||
Spectator.py | ||
Wall.py |
befort: if a player is disconnected he doesn't have an object after: he have un object with a socket == None |
||
---|---|---|
.. | ||
Ball.py | ||
Game.py | ||
GameManager.py | ||
Player.py | ||
Position.py | ||
Spectator.py | ||
Wall.py |