add: ball respawn timeout
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754e5867f2
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@ -86,6 +86,7 @@ class Game {
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}
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];
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this.ballStartSide = 0;
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this.ballRespawned = false;
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this.ball = new Ball(this.context, this.def, this.ballStartSide);
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this.interval = setInterval(this.updateGame.bind(this), 10);
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@ -140,8 +141,11 @@ class Game {
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this.ball.vy *= -1;
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else if (this.ball.y + this.ball.radius >= this.canvas.height)
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this.ball.vy *= -1;
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this.ball.x += this.ball.vx;
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this.ball.y += this.ball.vy;
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if (!this.ballRespawned) {
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this.ball.x += this.ball.vx;
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this.ball.y += this.ball.vy;
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}
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this.clear();
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this.players[0].paddle.update();
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@ -161,6 +165,9 @@ class Game {
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this.scoresDisplay.innerHTML = `Scores: ${p1Score} - ${p2Score}`;
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this.ballStartSide = 1 - this.ballStartSide;
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this.ball = new Ball(this.context, this.def, this.ballStartSide);
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this.ballRespawned = true;
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new Promise(r => setTimeout(r, 300))
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.then(_ => this.ballRespawned = false);
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}
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}
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