Commit Graph

18 Commits

Author SHA1 Message Date
5f8c42d0c3 game: add: use straight line colision (Not finished) 2024-02-01 17:38:03 +01:00
d332ef8103 game: add: vector colision (Not work) 2024-02-01 13:18:21 +01:00
6fd11d0028 game: add: docstring 2024-01-22 13:21:51 +01:00
8da7e09af7 game: add: class: point and segment, add: type docstring 2024-01-21 00:33:43 +01:00
0d69a63b62 Fix lag; Camille forgot usleep(500) 2024-01-19 17:00:30 +01:00
7cf13640a1 game: core: change player to player.isconnected
befort: if a player is disconnected he doesn't have an object
after: he have un object with a socket == None
2024-01-19 15:38:04 +01:00
b0861b0ec0 game: add: pladdle can move online with ping 2024-01-18 14:44:28 +01:00
1589763197 game: add: player can leave and join game 2024-01-18 13:59:19 +01:00
1af55795d9 game: core: recreate classes see other paddle 2024-01-17 19:06:36 +01:00
3dc07803eb game: paddle can move 2024-01-17 14:47:53 +01:00
2bd0624100 game: core: use server game calulation form 2024-01-17 14:23:23 +01:00
e0990db8d1 game: core: use draw method instead draw_CLASSNAME 2024-01-16 23:27:56 +01:00
7096989e9b game: opti: use time class 2024-01-16 17:51:47 +01:00
58c0df447c player pos is checked 2024-01-16 17:47:48 +01:00
a30ec46685 game: add: PADDLE CAN MOVE 2024-01-15 17:55:12 +01:00
fa97abb825 add my player class 2024-01-15 13:37:15 +01:00
134f1a8bd1 game: advent to online 2024-01-11 17:31:15 +01:00
8c43864b26 game: add: game map 2024-01-10 17:55:16 +01:00