52 Commits

Author SHA1 Message Date
072944c503 game: add: config 2023-12-28 15:21:02 +01:00
5db03a3c69 tournament: fix 2023-12-28 15:20:25 +01:00
231622a2c2 game: init: consumer 2023-12-28 12:02:39 +01:00
f11af8336a game: init: class 2023-12-28 12:01:52 +01:00
2e8eebc788 game: allow any to get game data 2023-12-28 11:34:18 +01:00
bfc58e74a9 game: add: retrive view 2023-12-28 11:33:06 +01:00
4739afbaf0 block: fix: .exists() 2023-12-28 11:32:49 +01:00
9f7b813292 chat: fix and opti 2023-12-27 16:14:39 +01:00
cfb14be945 Merge branch 'Chatte' into server 2023-12-27 09:59:19 +01:00
35a2f273f9 fix 2023-12-26 21:35:08 +01:00
98ec43e7b9 game: core: rename member to player 2023-12-26 21:32:20 +01:00
9bb6a32c70 tournament: add: TOURNAMENT CAN START 2023-12-26 18:24:23 +01:00
44fa122585 clean: tournament: remove debug print 2023-12-26 14:35:45 +01:00
0d926e78c1 fix: chat url 2023-12-26 14:33:08 +01:00
efbcd10fb0 fix: websocket url 2023-12-26 14:28:04 +01:00
52c7d9eafb add: websocket protocol now depends on http's 2023-12-26 01:03:09 +01:00
8ba55d5be2 tournament: add: player can join tournament now 2023-12-24 16:58:36 +01:00
2932c2af1f abstract room: append: fix: use right var 2023-12-24 15:37:31 +01:00
397344ee45 matchmaking: add: clear message if normal closure 2023-12-23 18:47:16 +01:00
88aca3a54b fix: de golmon 2023-12-23 18:36:16 +01:00
58f6214ad0 fix: de golmon 2023-12-23 18:34:18 +01:00
1d751b00ed Merge remote-tracking branch 'refs/remotes/origin/server' into server 2023-12-23 18:33:25 +01:00
699abc9d1b core: use abstract room, member, roommanager 2023-12-23 18:30:45 +01:00
4e21347199 rename the project 2023-12-23 18:12:13 +01:00
0db73216b3 rename the project 2023-12-23 18:11:30 +01:00
f9bf3a566e matchmaking: add: players counter in room 2023-12-23 16:58:03 +01:00
39ea33cc8e fix: go to url when game found 2023-12-23 16:56:04 +01:00
8529963f97 change matchmaking to authenfied view 2023-12-23 16:49:43 +01:00
c02c49215d fix: matchmaking support start stop, multi connection 2023-12-23 16:47:22 +01:00
6c39a13aca core: recreation of matchmaking, add: matchmaking support multiple modes 2023-12-23 12:54:33 +01:00
278e2cbe54 add: tournament create view 2023-12-22 14:26:06 +01:00
587980d637 add: tournament list view 2023-12-21 11:35:47 +01:00
bcf6868150 fix: de golmon 2023-12-21 10:41:39 +01:00
4eaa35584d fix: return 404 when tournament not found 2023-12-21 00:23:10 +01:00
6295c5120f add: tournament page 2023-12-21 00:21:18 +01:00
8e0514514b fix: check if profile existe befort render profile page 2023-12-21 00:05:54 +01:00
0626faae7f core: edit renderView engine
to display 404 error on not found page
2023-12-21 00:04:48 +01:00
5ba432e9fd add: default value to tournament.name 2023-12-20 22:49:48 +01:00
789a83cb41 add: test to tournament 2023-12-20 22:49:29 +01:00
35cd728b3c core: move tournament url 2023-12-20 22:49:18 +01:00
be43e45947 fix: profiles test 2023-12-20 22:37:44 +01:00
9bdd07d59e change tounament: viewset, serializer, models
simply the code and use django feat
2023-12-20 21:58:52 +01:00
9523ac4554 change url patern to tournament 2023-12-20 21:57:16 +01:00
56cfd563d7 fix: model, limite length of
tournament.name and winner_id can be null now
2023-12-20 21:11:37 +01:00
288252ab37 remove: useless function 2023-12-20 21:10:24 +01:00
adf0c5ceed core: change tournament api url 2023-12-20 21:10:12 +01:00
1032a8fd98 core: recreation of tournament view by using
queryset
2023-12-20 21:09:31 +01:00
9714918de9 Merge remote-tracking branch 'refs/remotes/origin/server' into server 2023-12-20 19:15:59 +01:00
bfcfabb35a init: tournament 2023-12-20 19:15:47 +01:00
8ed9deab2d add: attribute game state to gamemodel 2023-12-20 19:11:56 +01:00
4f0b2250bd fix 2023-12-20 19:10:26 +01:00
0e946b3bb8 fix: gameModel.create is not cringe now 2023-12-18 23:18:39 +01:00
61 changed files with 1436 additions and 186 deletions

View File

@ -25,6 +25,7 @@ pip install -r requirements.txt
python manage.py makemigrations games
python manage.py makemigrations profiles
python manage.py makemigrations chat
python manage.py makemigrations tournament
python manage.py migrate
```
- Start the developpement server

View File

@ -1,6 +1,6 @@
from django.contrib import admin
from .models import ChannelModel, MemberModel, MessageModel
from .models import ChatChannelModel, ChatMemberModel, ChatMessageModel
admin.site.register(ChannelModel)
admin.site.register(MemberModel)
admin.site.register(MessageModel)
admin.site.register(ChatChannelModel)
admin.site.register(ChatMemberModel)
admin.site.register(ChatMessageModel)

View File

@ -1,21 +1,25 @@
import json
from channels.generic.websocket import WebsocketConsumer
from asgiref.sync import async_to_sync
from .models import MemberModel, MessageModel
from .models import ChatMemberModel, ChatMessageModel
from profiles.models import BlockModel
import time
import json
class ChatConsumer(WebsocketConsumer):
def connect(self):
channel_id : str = self.scope['path'].split('/')[3]
self.room_group_name = 'chat' + channel_id
user = self.scope["user"]
if (user.is_anonymous or not user.is_authenticated):
return
if MemberModel.objects.filter(member_id=user.pk, channel_id=int(channel_id)).count() != 1:
channel_id : int = int(self.scope['url_route']['kwargs']['chat_id'])
self.room_group_name = f'chat{channel_id}'
if ChatMemberModel.objects.filter(member_id=user.pk, channel_id=int(channel_id)).count() != 1:
return
if (self.channel_layer == None):
@ -30,27 +34,33 @@ class ChatConsumer(WebsocketConsumer):
def receive(self, text_data=None, bytes_data=None):
if text_data == None:
return
text_data_json = json.loads(text_data)
message = text_data_json['message']
receivers_id = text_data_json['receivers_id']
print(text_data)
channel_id : int = int(self.scope['path'].split('/')[3])
user = self.scope["user"]
if (user.is_anonymous or not user.is_authenticated):
return
if MemberModel.objects.filter(member_id=user.pk, channel_id=channel_id).count() != 1:
text_data_json: dict = json.loads(text_data)
message = text_data_json.get('message')
if (message is None):
return
receivers_id = text_data_json.get('receivers_id')
if (receivers_id is None):
return
channel_id : int = int(self.scope['url_route']['kwargs']['chat_id'])
if ChatMemberModel.objects.filter(member_id = user.pk, channel_id = channel_id).count() != 1:
return
if (self.channel_layer == None):
return
message_time : int = int(time.time() * 1000)
message_time: int = int(time.time() * 1000)
if (len(receivers_id) == 1 and
BlockModel.objects.filter(blocker=user.pk, blocked=receivers_id[0]) or
@ -68,22 +78,17 @@ class ChatConsumer(WebsocketConsumer):
}
)
new_message = MessageModel()
new_message.channel_id = channel_id
new_message.author_id = user.pk
new_message.content = message
new_message.time = message_time
new_message.save()
new_message = ChatMessageModel(channel_id = channel_id, author_id = user.pk, content = message, time = message_time).save()
def chat_message(self, event):
channel_id : int = int(self.scope['path'].split('/')[3])
user = self.scope["user"]
if (user.is_anonymous or not user.is_authenticated):
return
if MemberModel.objects.filter(member_id=user.pk, channel_id=channel_id).count() != 1:
channel_id : int = int(self.scope['url_route']['kwargs']['chat_id'])
if ChatMemberModel.objects.filter(member_id = user.pk, channel_id = channel_id).count() != 1:
return
self.send(text_data=json.dumps({

View File

@ -4,21 +4,28 @@ from django.contrib.auth.models import User
from django.contrib import admin
# Create your models here.
class ChannelModel(models.Model):
pass
class ChatChannelModel(models.Model):
def create(self, users_id: [int]):
self.save()
for user_id in users_id:
ChatMemberModel(channel_id = self.pk, member_id = user_id).save()
class MemberModel(models.Model):
def get_members_id(self):
return [member_channel.member_id for member_channel in ChatMemberModel.objects.filter(channel_id = self.pk)]
class ChatMemberModel(models.Model):
member_id = IntegerField(primary_key=False)
channel_id = IntegerField(primary_key=False)
def __str__(self):
return "member_id: " + str(self.member_id) + ", channel_id: " + str(self.channel_id)
class MessageModel(models.Model):
class ChatMessageModel(models.Model):
channel_id = IntegerField(primary_key=False)
author_id = IntegerField(primary_key=False)
content = models.CharField(max_length=255)
time = IntegerField(primary_key=False)
def __str__(self):
return "author_id: " + str(self.author_id) + ", channel_id: " + str(self.channel_id) + ", content: " + self.content
return "author_id: " + str(self.author_id) + ", channel_id: " + str(self.channel_id) + ", content: " + self.content

View File

@ -2,5 +2,5 @@ from django.urls import re_path
from . import consumers
websocket_urlpatterns = [
re_path(r'ws/chat/(?P<chat_id>\d+)/$', consumers.ChatConsumer.as_asgi())
re_path(r'ws/chat/(?P<chat_id>\d+)$', consumers.ChatConsumer.as_asgi())
]

View File

@ -1,8 +1,30 @@
from rest_framework import serializers
from .models import ChannelModel
class ChannelSerializer(serializers.ModelSerializer):
from profiles.models import ProfileModel
from .models import ChatChannelModel, ChatMessageModel
class ChatChannelSerializer(serializers.ModelSerializer):
members_id = serializers.ListField(child = serializers.IntegerField())
class Meta:
model = ChannelModel
fields = []
model = ChatChannelModel
fields = ["members_id", "pk"]
def validate_members_id(self, value):
members_id: [int] = value
if len(members_id) < 2:
raise serializers.ValidationError('Not enought members to create the channel')
if len(set(members_id)) != len(members_id):
raise serializers.ValidationError('Same member')
for member_id in members_id:
if not ProfileModel.objects.filter(pk = member_id).exists():
raise serializers.ValidationError(f"The profile {member_id} doesn't exists.")
return members_id
class ChatMessageSerializer(serializers.Serializer):
class Meta:
model = ChatMessageModel
fields = ["channel_id", "author_id", "content", "time"]

View File

@ -1,3 +1,30 @@
from django.test import TestCase
from django.test.client import Client
from django.http import HttpResponse, HttpRequest
from django.contrib.auth.models import User
# Create your tests here.
class ChatTest(TestCase):
def setUp(self):
self.client = Client()
self.username='bozo1'
self.password='password'
self.user: User = User.objects.create_user(username=self.username, password=self.password)
self.dest: User = User.objects.create_user(username="bozo2", password=self.password)
self.url = "/api/chat/"
def test_create_chat(self):
self.client.login(username=self.username, password=self.password)
response: HttpResponse = self.client.post(self.url + str(self.user.pk), {"members_id": [self.user.pk, self.dest.pk]})
response_dict: dict = eval(response.content)
self.assertDictEqual(response_dict, {})
def test_create_chat_unlogged(self):
response: HttpResponse = self.client.post(self.url + str(self.user.pk), {"members_id": [self.user.pk, self.dest.pk]})
response_dict: dict = eval(response.content)
self.assertDictEqual(response_dict, {'detail': 'Authentication credentials were not provided.'})

View File

@ -5,6 +5,5 @@ from django.conf.urls.static import static
from . import views
urlpatterns = [
path("<int:pk>", views.ChatView.as_view(), name="chat_page"),
path("", views.ChatsView.as_view(), name="chats_page"),
path("", views.ChannelView.as_view(), name="chats_page"),
]

View File

@ -1,79 +1,45 @@
from rest_framework.views import APIView
from rest_framework.response import Response
from rest_framework import authentication, permissions, status
from rest_framework import permissions, status
from rest_framework.authentication import SessionAuthentication
from .models import ChannelModel, MemberModel, MessageModel
from django.http import HttpRequest
from django.contrib.auth import login
from django.db.models import QuerySet
from django.core import serializers
class ChatView(APIView):
from .models import ChatChannelModel, ChatMemberModel, ChatMessageModel
from .serializers import ChatChannelSerializer, ChatMessageSerializer
class ChannelView(APIView):
queryset = ChatChannelModel.objects
serializer_class = ChatChannelSerializer
permission_classes = (permissions.IsAuthenticated,)
authentication_classes = (SessionAuthentication,)
def get(self, request, pk):
if (ChannelModel.objects.filter(pk=pk)):
return Response({'channel_id': pk}, status=status.HTTP_200_OK)
else:
return Response("Channel doesn't exist", status=status.HTTP_404_NOT_FOUND)
authentication_classes = (SessionAuthentication,)
def delete(self, request, pk):
ChannelModel.objects.filter(pk=pk).delete()
MessageModel.objects.filter(pk=pk).delete()
MemberModel.objects.filter(pk=pk).delete()
return Response({'channel_id': pk}, status=status.HTTP_200_OK)
class ChatsView(APIView):
def post(self, request):
data: dict = request.data
users_id = request.data.get("users_id", [])
if len(users_id) < 2:
return Response('Not enought members to create the channel', status=status.HTTP_400_BAD_REQUEST)
if users_id[0] == users_id[1]:
return Response('Same member', status=status.HTTP_400_BAD_REQUEST)
serializer = self.serializer_class(data = request.data)
serializer.is_valid(raise_exception=True)
for user_id1 in users_id:
for member1 in MemberModel.objects.filter(member_id=user_id1):
for user_id2 in users_id:
if user_id1 == user_id2:
continue
for member2 in MemberModel.objects.filter(member_id=user_id2):
if (member1.channel_id == member2.channel_id):
messages = MessageModel.objects.filter(channel_id=member1.channel_id).order_by("time")
messages = serializers.serialize("json", messages)
return Response({'channel_id': member1.channel_id, 'messages':messages}, status=status.HTTP_200_OK)
new_channel = ChannelModel()
new_channel.save()
data: dict = serializer.validated_data
for user_id in users_id:
members_id = data.get("members_id")
if self.request.user.pk not in members_id:
return Response({"detail": "You are trying to create a chat group without you."}, status = status.HTTP_400_BAD_REQUEST)
new_member = MemberModel()
new_member.channel_id = new_channel.pk
new_member.member_id = user_id
new_member.save()
for member_channel in ChatMemberModel.objects.filter(member_id = members_id[0]):
channel_id: int = member_channel.channel_id
if not ChatChannelModel.objects.filter(pk = channel_id).exists():
continue
channel: ChatChannelModel = ChatChannelModel.objects.get(pk = channel_id)
if set(channel.get_members_id()) == set(members_id):
messages = ChatMessageModel.objects.filter(channel_id = channel_id).order_by("time")
messages = serializers.serialize("json", messages)
return Response({'channel_id': channel_id, 'messages': messages}, status=status.HTTP_200_OK)
return Response({'channel_id': new_channel.pk}, status=status.HTTP_201_CREATED)
def delete(self, request):
data: dict = request.data
users_id = request.data.get("users_id", [])
#print(list(MemberModel.objects.all()))
for user_id1 in users_id:
for member1 in MemberModel.objects.filter(member_id=user_id1):
for user_id2 in users_id:
if user_id1 == user_id2:
break
for member2 in MemberModel.objects.filter(member_id=user_id2):
if (member1.channel_id == member2.channel_id):
MessageModel.objects.filter(channel_id=member1.channel_id).delete()
member1.delete()
member2.delete()
ChannelModel.objects.get(pk=member1.channel_id).delete()
return Response("Channel removed", status=status.HTTP_200_OK)
return Response("Channel doesn't exist", status=status.HTTP_404_NOT_FOUND)
new_channel_id = ChatChannelModel().create(members_id)
return Response({'channel_id': new_channel_id}, status=status.HTTP_201_CREATED)

View File

@ -33,7 +33,7 @@ class Account
if (JSON.stringify(response_data) == JSON.stringify({'detail': 'Authentication credentials were not provided.'}))
{
this.client._logged = false;
this.client._update_logged(false);
return null;
}
if (response_data == "user deleted")

View File

@ -14,7 +14,7 @@ class Channel {
// reload = function to use when we receive a message
async connect(reload) {
let url = `ws://${window.location.host}/ws/chat/${this.channel_id}/`;
let url = `${window.location.protocol[4] === 's' ? 'wss' : 'ws'}://${window.location.host}/ws/chat/${this.channel_id}`;
this.chatSocket = new WebSocket(url);
this.chatSocket.onmessage = (event) =>{
@ -35,7 +35,9 @@ class Channel {
this.chatSocket.close();
}
updateMessages(messages) {
updateMessages(messages)
{
console.log(messages);
messages = JSON.parse(messages);
let new_messages = [];

View File

@ -6,18 +6,18 @@ class Channels {
this.client = client;
}
async createChannel(users_id, reload) {
async createChannel(members_id, reload) {
let null_id = false;
users_id.forEach(user_id => {
if (user_id == null)
members_id.forEach(member_id => {
if (member_id == null)
null_id = true;
});
if (null_id)
return console.log(users_id, "createChannel error, null id;");
return console.log(members_id, "createChannel error, null id;");
let response = await this.client._post("/api/chat/", {
users_id:users_id
members_id:members_id
});
let data = await response.json();
@ -28,12 +28,13 @@ class Channels {
let messages = undefined;
if (exit_code == 200)
messages = data.messages;
return new Channel(this.client, data.channel_id, users_id, messages, reload);
return new Channel(this.client, data.channel_id, members_id, messages, reload);
}
async deleteChannel(users_id) {
async deleteChannel(members_id) {
let response = await this.client._delete("/api/chat/", {
users_id:users_id
members_id:members_id
});
let data = await response.json();

View File

@ -3,6 +3,8 @@ import { MatchMaking } from "./matchmaking.js";
import { Profiles } from "./profiles.js";
import { Channels } from './chat/channels.js';
import { MyProfile } from "./MyProfile.js";
import { navigateTo } from "../index.js"
import { Tourmanents } from "./tournament/tournaments.js";
function getCookie(name)
{
@ -22,6 +24,7 @@ class Client
this.account = new Account(this);
this.profiles = new Profiles(this);
this.matchmaking = new MatchMaking(this);
this.tournaments = new Tourmanents(this);
this._logged = undefined;
this.channels = new Channels(this);
@ -102,6 +105,10 @@ class Client
this.me = new MyProfile(this);
await this.me.init();
}
if (this.logged && !state)
{
navigateTo("/login");
}
this.logged = state;
}

View File

@ -8,30 +8,45 @@ class MatchMaking
constructor(client)
{
/**
* @type {client}
* @type {Client}
*/
this.client = client
this.searching = false;
}
async start(func)
async start(receive_func, disconnect_func, mode)
{
if (!await this.client.isAuthentificate())
return null;
let url = `wss://${window.location.host}/ws/matchmaking/`;
let url = `${window.location.protocol[4] === 's' ? 'wss' : 'ws'}://${window.location.host}/ws/matchmaking/${mode}`;
this._socket = new WebSocket(url);
this._chatSocket = new WebSocket(url);
this._chatSocket.onmessage = function (event) {
this.searching = true;
this.receive_func = receive_func;
this.disconnect_func = disconnect_func;
this._socket.onmessage = function (event) {
const data = JSON.parse(event.data);
func(data.game_id)
receive_func(data);
};
this._socket.onclose = this.onclose.bind(this);
}
onclose(event)
{
this.stop();
this.disconnect_func(event);
}
async stop()
{
this._chatSocket.close()
this.searching = false;
this._socket.close()
}
}
export {MatchMaking}
export {MatchMaking}

View File

@ -20,6 +20,10 @@ class Profile
async init(user_id)
{
let response = await this.client._get(`/api/profiles/${user_id}`);
if (response.status === 404)
return 1;
let response_data = await response.json();
this.user_id = response_data.user_id;

View File

@ -28,7 +28,8 @@ class Profiles
async getProfile(user_id)
{
let profile = new Profile(this.client);
await profile.init(user_id);
if (await profile.init(user_id))
return null;
return profile;
}

View File

@ -0,0 +1,98 @@
import { Client } from "../client.js";
class Tourmanent
{
/**
* @param {Client} client
*/
constructor(client, name = undefined, nb_players = undefined, nb_players_by_game = undefined, level = undefined, started = undefined, finished = undefined, levels = undefined, id = undefined)
{
/**
* @type {Client}
*/
this.client = client;
this.name = name || `${nb_players_by_game}x1, ${nb_players} players`;
this.nb_players = nb_players;
this.nb_players_by_game = nb_players_by_game;
this.level = level;
this.started = started;
this.finished = finished;
this.levels = levels;
this.state = this.get_state();
this.id = id
this.connected = false;
}
get_state()
{
if (this.finished)
return "finished";
if (this.started)
return "started";
else
return "waiting";
}
async init(id)
{
let response = await this.client._get(`/api/tournaments/${id}`);
if (response.status === 404)
return 1;
let response_data = await response.json();
this.name = response_data.name || `${response_data.nb_players_by_game}x1, ${response_data.nb_players} players`;
this.nb_players = response_data.nb_players;
this.nb_players_by_game = response_data.nb_players_by_game;
this.level = response_data.level;
this.started = response_data.started;
this.finished = response_data.finished;
this.levels = response_data.levels;
this.id = response_data.id
this.state = this.get_state();
}
leave(event)
{
if (this.connected == false)
return
this.connected = false;
this._socket.close()
this.disconnect_func(event);
}
toggle_participation()
{
if (!this.connected)
return
this._socket.send(JSON.stringify({participate: ""}));
}
async join(receive_func, disconnect_func)
{
if (!await this.client.isAuthentificate())
return null;
let url = `${window.location.protocol[4] === 's' ? 'wss' : 'ws'}://${window.location.host}/ws/tournaments/${this.id}`;
this._socket = new WebSocket(url);
this.connected = true;
this.isParticipating = false;
this.receive_func = receive_func;
this.disconnect_func = disconnect_func;
this._socket.onmessage = function (event) {
const data = JSON.parse(event.data);
receive_func(data);
};
this._socket.onclose = this.leave.bind(this);
}
}
export { Tourmanent }

View File

@ -0,0 +1,78 @@
import { Client } from "../client.js";
import { Tourmanent } from "./tournament.js";
class Tourmanents
{
/**
* @param {Client} client
*/
constructor(client)
{
/**
* @type {Client}
*/
this.client = client
}
async getTournament(id)
{
let tournament = new Tourmanent(this.client);
if (await tournament.init(id))
return null;
return tournament;
}
async createTournament(nb_players, nb_players_by_game, name = "")
{
let response = await this.client._post("/api/tournaments/", {nb_players: nb_players, nb_players_by_game: nb_players_by_game, name: name});
if (response.status === 403)
{
this.client._update_logged(false);
return null;
}
let response_data = await response.json();
return response_data;
}
/**
* @param {string} state must be "finished", or "started", or "waiting". Any other return all elements
*/
async search(state)
{
let response = await this.client._get(`/api/tournaments/search/${state}`);
let response_data = await response.json()
if (response.status === 404)
{
this.client._update_logged(false);
return null;
}
let tournaments = [];
response_data.forEach(tournament_data => {
tournaments.push(new Tourmanent(this.client,
tournament_data.name,
tournament_data.nb_players,
tournament_data.nb_players_by_game,
tournament_data.level,
tournament_data.started,
tournament_data.finished,
tournament_data.levels,
tournament_data.id));
});
return tournaments;
}
async all()
{
return await this.search("");
}
}
export { Tourmanents }

View File

@ -14,6 +14,9 @@ import AbstractRedirectView from "./views/abstracts/AbstractRedirectView.js";
import MeView from "./views/MeView.js";
import ProfilePageView from "./views/ProfilePageView.js";
import MatchMakingView from "./views/MatchMakingView.js";
import TournamentPageView from "./views/TournamentPageView.js";
import TournamentsView from "./views/TournamentsListView.js";
import TournamentCreateView from "./views/TournamentCreateView.js";
let client = new Client(location.protocol + "//" + location.host)
@ -35,10 +38,26 @@ const navigateTo = async (uri) => {
history.pushState(null, null, uri);
};
async function renderView(view)
{
let content = await view.getHtml();
if (content == null)
return 1;
view.setTitle();
document.querySelector("#app").innerHTML = content
if (await view.postInit())
renderView(new PageNotFoundView());
}
const router = async (uri) => {
const routes = [
{ path: "/", view: Dashboard },
{ path: "/profiles/:id", view: ProfilePageView },
{ path: "/tournaments/create", view: TournamentCreateView },
{ path: "/tournaments/:id", view: TournamentPageView },
{ path: "/tournaments/", view: TournamentsView },
{ path: "/login", view: LoginView },
{ path: "/logout", view: LogoutView },
{ path: "/register", view: RegisterView },
@ -80,14 +99,7 @@ const router = async (uri) => {
lastView = view;
await client.isAuthentificate();
let content = await view.getHtml();
if (content == null)
return 1;
view.setTitle();
document.querySelector("#app").innerHTML = content
await view.postInit();
renderView(view);
return 0;
};

View File

@ -1,24 +1,64 @@
import { client, navigateTo } from "../index.js";
import AbstractView from "./abstracts/AbstractView.js";
import { clear, fill_errors } from "../utils/formUtils.js";
import AbstractAuthentifiedView from "./abstracts/AbstractAuthentifiedView.js";
function game_found(game_id)
{
navigateTo(`/games/${game_id}`)
}
export default class extends AbstractAuthentifiedView {
constructor(params)
{
super(params, "Matchmaking");
}
export default class extends AbstractView {
constructor(params) {
super(params, "Dashboard");
async press_button()
{
if (client.matchmaking.searching)
{
client.matchmaking.stop();
document.getElementById("button").value = "Find a game"
}
else
{
let nb_players = document.getElementById("nb_players-input").value
await client.matchmaking.start(this.onreceive.bind(this), this.ondisconnect.bind(this), nb_players);
document.getElementById("button").value = "Stop matchmaking"
}
}
ondisconnect(event)
{
if (event.code === 1000)
clear("innerText", ["detail"])
document.getElementById("button").value = "Find a game"
}
onreceive(data)
{
if (data.detail === "game_found")
{
navigateTo(`/games/${data.game_id}`);
return;
}
this.display_data(data)
}
display_data(data)
{
clear("innerText", ["detail"]);
fill_errors(data, "innerText");
}
async postInit()
{
await client.matchmaking.start(game_found)
document.getElementById("button").onclick = this.press_button.bind(this)
}
async getHtml() {
return `
<h1>finding<h1>
<h1>Select mode</h1>
<input type="number" value="2" id="nb_players-input">
<input type="button" value="Find a game" id="button">
<span id="detail"></span>
`;
}

View File

@ -9,6 +9,11 @@ export default class extends AbstractView {
async postInit()
{
let profile = await client.profiles.getProfile(this.user_id);
if (profile === null)
return 1;
this.profile = await client.profiles.getProfile(this.user_id);
this.info = document.getElementById("info");

View File

@ -0,0 +1,52 @@
import {client, navigateTo} from "../index.js";
import { clear, fill_errors } from "../utils/formUtils.js";
import AbstractAuthentifiedView from "./abstracts/AbstractAuthentifiedView.js";
export default class extends AbstractAuthentifiedView
{
constructor(params)
{
super(params, "Create tournament");
this.id = params.id;
}
async create()
{
let name = document.getElementById("name-input").value;
let nb_players = document.getElementById("nb_players-input").value;
let nb_players_by_game = document.getElementById("nb_players_by_game-input").value
let response_data = await client.tournaments.createTournament(nb_players, nb_players_by_game, name);
if (response_data === null)
return;
let id = response_data["id"]
if (id !== undefined)
{
navigateTo(`/tournaments/${id}`);
return;
}
clear("innerHTML", ["name", "nb_players", "nb_players_by_game"]);
fill_errors(response_data, "innerHTML");
}
async postInit()
{
document.getElementById("create-button").onclick = this.create;
}
async getHtml()
{
return `
<input type="text" id="name-input" placeholder="Tournament name">
<span id="name"></span>
<input type="number" id="nb_players-input" placeholder="Number of players in tournament">
<span id="nb_players"></span>
<input type="number" id="nb_players_by_game-input" placeholder="Number of players by game">
<span id="nb_players_by_game"></span>
<input type="button" id="create-button" value="Create tournament">
`
}
}

View File

@ -0,0 +1,98 @@
import {client, navigateTo} from "../index.js";
import AbstractAuthentifiedView from "./abstracts/AbstractAuthentifiedView.js";
export default class extends AbstractAuthentifiedView
{
constructor(params)
{
super(params, "Tournament");
this.id = params.id;
}
pressButton()
{
this.tournament.toggle_participation();
}
async receive(data)
{
if (data.detail === "nb_participants" || data.detail === "update_participants")
document.getElementById("nb_participants").innerText = `${data.nb_participants} / ${this.tournament.nb_players}`
if (data.detail === "go_to")
navigateTo(data.url);
if (data.detail === "is_participant")
this.updateParticipating(data.is_participant)
if (data.detail === "error")
document.getElementById("display").innerText = data.error_message
}
async updateParticipating(state)
{
document.getElementById("button").value = state ? `Leave ${this.tournament.name}` : `Join ${this.tournament.name}`;
document.getElementById("display").innerText = state ? "You are a particpant" : "You are not a participant";
}
async ondisconnect(event)
{
}
async postInit()
{
this.tournament = await client.tournaments.getTournament(this.id);
if (this.tournament === null)
return 1;
this.tournament.join(this.receive.bind(this), this.ondisconnect.bind(this));
let button = document.getElementById("button")
button.onclick = this.pressButton.bind(this);
document.getElementById("name").innerText = this.tournament.name;
document.getElementById("nb_players").innerText = this.tournament.nb_players;
document.getElementById("nb_players_by_game").innerText = this.tournament.nb_players_by_game;
document.getElementById("level").innerText = this.tournament.level;
document.getElementById("state").innerText = this.tournament.state;
if (this.tournament.state === "waiting")
button.disabled = false;
}
async getHtml()
{
return `
<table>
<thead>
<tr>
<th id="name">Loading...</th>
</tr>
</thead>
<tbody>
<tr>
<td>Number of players</td>
<td id="nb_players">Loading...</td>
</tr>
<tr>
<td>Number of players by game</td>
<td id="nb_players_by_game">Loading...</td>
</tr>
<tr>
<td>Number of round</td>
<td id="level">Loading...</td>
</tr>
<tr>
<td>Number of player</td>
<td id="nb_participants">Loading...</td>
</tr>
<tr>
<td>status</td>
<td id="state">Loading...</td>
</tr>
</tbody>
</table>
<input type="button" id="button" value="Join tournament" disabled>
<span id="display"></span>
`
}
}

View File

@ -0,0 +1,133 @@
import {client} from "../index.js";
import AbstractAuthentifiedView from "./abstracts/AbstractAuthentifiedView.js";
export default class extends AbstractAuthentifiedView
{
constructor(params)
{
super(params, "Tournament");
this.id = params.id;
}
async external_search()
{
let state = document.getElementById("state-select").value;
this.tournaments = await client.tournaments.search(state);
}
add_nb_player_by_game_selector()
{
let nb_players_by_game_list = new Set()
this.tournaments.forEach(tournament => {
nb_players_by_game_list.add(tournament.nb_players_by_game);
});
let select = document.getElementById("nb-players-by-game-select");
let new_children = []
const opt = document.createElement("option");
opt.value = "all";
opt.text = "All";
new_children.push(opt);
nb_players_by_game_list.forEach(nb_players_by_game => {
const opt = document.createElement("option");
opt.value = nb_players_by_game;
opt.text = nb_players_by_game;
new_children.push(opt);
})
select.replaceChildren(...new_children);
}
internal_search()
{
let nb_players_by_game = document.getElementById("nb-players-by-game-select").value;
this.display_tournaments = [];
this.tournaments.forEach(tournament => {
if (nb_players_by_game === "all" || nb_players_by_game == tournament.nb_players_by_game)
this.display_tournaments.push(tournament);
});
}
display_result()
{
const tournaments_list = document.getElementById("tournaments-list");
const new_children = []
this.display_tournaments.forEach(tournament => {
let tr = document.createElement("tr");
// name
let td = document.createElement("td");
td.innerText = tournament.name;
tr.appendChild(td);
// state
td = document.createElement("td");
td.innerText = tournament.state;
tr.appendChild(td);
// nb_players
td = document.createElement("td");
td.innerText = tournament.nb_players;
tr.appendChild(td);
// nb_players_by_game
td = document.createElement("td");
td.innerText = tournament.nb_players_by_game;
tr.appendChild(td);
new_children.push(tr);
});
tournaments_list.replaceChildren(...new_children);
}
async update_query()
{
this.internal_search();
this.display_result();
}
async update_search()
{
await this.external_search();
this.add_nb_player_by_game_selector();
this.update_query();
}
async postInit()
{
await this.update_search()
document.getElementById("state-select").onchange = this.update_search.bind(this);
document.getElementById("nb-players-by-game-select").onchange = this.update_query.bind(this);
}
async getHtml()
{
return `
<select id="state-select">
<option value="waiting">Waiting</option>
<option value="started">Started</option>
<option value="finished">Finished</option>
<option value="all">All</option>
</select>
<select id="nb-players-by-game-select">
</select>
<table>
<thead>
<td>Name</td>
<td>Status</td>
<td>Max numbers of players</td>
<td>Max numbers of players by game</td>
</thead>
<tbody id="tournaments-list">
</tbody>
</table>
`
}
}

9
games/config.py Normal file
View File

@ -0,0 +1,9 @@
PADDLE_SPEED_MAX = 1
PADDLE_SIZE_HEIGHT = 10
PADDLE_SIZE_WIDTH = 100
PADDLE_RAIL = PADDLE_SIZE_WIDTH * 5
BALL_SPEED_INC = 1
BALL_SPEED_START = 1
BALL_SIZE = 4

42
games/consumers.py Normal file
View File

@ -0,0 +1,42 @@
from channels.generic.websocket import AsyncWebsocketConsumer
from django.contrib.auth.models import User
from games.models import GameModel
import json
from .models import game_room_manager
class GameWebSocket(AsyncWebsocketConsumer):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.channel_name = "games"
self.group_name = "games"
def connect(self):
self.user: User = self.scope["user"]
if (self.user.is_anonymous or not self.user.is_authenticated):
return
self.channel_layer.group_add(self.group_name, self.channel_name)
self.game_id = int(self.scope['url_route']['kwargs']['game_id'])
self.room = game_room_manager.get(self.game_id)
if (self.room is None):
self.member.send("Tournament not found")
self.disconnect(1017)
self.room.append(self.member)
def receive(self, text_data: str = None, bytes_data: bytes = None):
self.member.receive(text_data, bytes_data)
def disconnect(self, close_code):
member = self.room.get_member_by_socket(self)
if (member is not None):
self.room.remove(self.member, close_code)

View File

@ -1,14 +1,27 @@
from django.db import models
from .objects.GameRoomManager import GameRoomManager
from channels.generic.websocket import AsyncWebsocketConsumer
# Create your models here.
class GameModel(models.Model):
finished = models.BooleanField(default = False)
started = models.BooleanField(default = False)
winner_id = models.IntegerField(default = -1)
def create(self, users_id: [int]):
def create(self, players_id: [int]):
self.save()
for user_id in users_id:
GameMembersModel(game_id=self.pk, member_id=user_id)
for player_id in players_id:
GameMembersModel(game_id = self.pk, player_id = player_id).save()
return self.pk
def get_players_id(self):
return [game_member.member_id for game_member in GameMembersModel.objects.filter(game_id = self.pk)]
class GameMembersModel(models.Model):
game_id = models.IntegerField()
member_id = models.IntegerField()
player_id = models.IntegerField()
game_room_manager: GameRoomManager = GameRoomManager()

View File

@ -0,0 +1,17 @@
from channels.generic.websocket import AsyncWebsocketConsumer
from transcendence.abstract.AbstractRoomMember import AbstractRoomMember
class GameMember(AbstractRoomMember):
def __init__(self, user_id: int, socket: AsyncWebsocketConsumer):
super().__init__(user_id, socket)
self.is_a_player = False
def receive(self, data: dict):
if (not self.is_a_player):
self.send("You are not a player.")
return
def send_ball(self, ball):
pass

View File

@ -0,0 +1,9 @@
from transcendence.abstract.AbstractRoom import AbstractRoom
from .GameRoomManager import GameRoomManager
class GameRoom(AbstractRoom):
def __init__(self, game_room_manager: GameRoomManager, game_id: int):
super().__init__(game_room_manager)
self.game_id = game_id

View File

@ -0,0 +1,18 @@
from transcendence.abstract.AbstractRoomManager import AbstractRoomManager
from ..models import GameModel
class GameRoomManager(AbstractRoomManager):
def get(self, game_id: int):
for room in self._room_list:
if (room.game_id == game_id):
return room
if (GameModel.objects.filter(pk = tournament_id).exists()):
room = TournamentRoom(self, game_id)
self.append(room)
return room
return None

6
games/routing.py Normal file
View File

@ -0,0 +1,6 @@
from django.urls import re_path
from . import consumers
websocket_urlpatterns = [
re_path(r'ws/tournaments/(?P<tournament_id>\d+)$', consumers.TournamentWebConsumer.as_asgi())
]

25
games/serializers.py Normal file
View File

@ -0,0 +1,25 @@
from rest_framework import serializers
from .models import GameModel, GameMembersModel
class GameSerializer(serializers.ModelSerializer):
players_id = serializers.SerializerMethodField()
winner_id = serializers.ReadOnlyField()
state = serializers.SerializerMethodField()
started = serializers.ReadOnlyField()
finished = serializers.ReadOnlyField()
class Meta:
model = GameModel
fields = ["id", "winner_id", "state", "started", "finished", "players_id"]
def get_state(self, instance: GameModel):
if (instance.finished):
return "finished"
if (instance.started):
return "started"
return "waiting"
def get_players_id(self, instance: GameModel):
players_id = [player_game.player_id for player_game in GameMembersModel.objects.filter(game_id = instance.pk)]
return players_id

11
games/urls.py Normal file
View File

@ -0,0 +1,11 @@
from django.urls import path, re_path
from django.conf import settings
from django.conf.urls.static import static
from .viewset import GameViewSet
from .views import GameConfigView
urlpatterns = [
path("<int:pk>", GameViewSet.as_view({"get": "retrieve"}), name="game_page"),
path("", GameConfigView.as_view(), name = "game_config")
]

View File

@ -1,3 +1,23 @@
from django.shortcuts import render
from rest_framework.views import APIView
from rest_framework.response import Response
from rest_framework import permissions, status
# Create your views here.
from django.http import HttpRequest
from . import config
class GameConfigView(APIView):
permission_classes = (permissions.AllowAny,)
def get(self, request):
config_data = {
"BALL_SIZE": config.BALL_SIZE,
"PADDLE_SPEED_MAX": config.PADDLE_SPEED_MAX,
"PADDLE_SIZE_HEIGHT": config.PADDLE_SIZE_HEIGHT,
"PADDLE_SIZE_WIDTH": config.PADDLE_SIZE_WIDTH,
"PADDLE_RAIL": config.PADDLE_RAIL,
"BALL_SPEED_INC": config.BALL_SPEED_INC,
"BALL_SPEED_START": config.BALL_SPEED_START
}
return Response(config_data, status = status.HTTP_200_OK)

27
games/viewset.py Normal file
View File

@ -0,0 +1,27 @@
from rest_framework import viewsets
from rest_framework.response import Response
from rest_framework import permissions, status
from rest_framework.authentication import SessionAuthentication
from django.http import HttpRequest
from django.db.models import QuerySet
from .models import GameModel
from .serializers import GameSerializer
# Create your views here.
class GameViewSet(viewsets.ModelViewSet):
queryset = GameModel.objects
serializer_class = GameSerializer
permission_classes = (permissions.AllowAny,)
authentication_classes = (SessionAuthentication,)
def retrieve(self, request: HttpRequest, pk):
if (not self.queryset.filter(pk = pk).exists()):
return Response({"detail": "Game not found."}, status=status.HTTP_404_NOT_FOUND)
game = self.queryset.get(pk=pk)
return Response(self.serializer_class(game).data, status=status.HTTP_200_OK)

View File

@ -6,7 +6,7 @@ import sys
def main():
"""Run administrative tasks."""
os.environ.setdefault('DJANGO_SETTINGS_MODULE', 'trancendence.settings')
os.environ.setdefault('DJANGO_SETTINGS_MODULE', 'transcendence.settings')
try:
from django.core.management import execute_from_command_line
except ImportError as exc:

View File

@ -6,8 +6,7 @@ from games.models import GameModel
import json
queue_id: [int] = []
queue_ws: [WebsocketConsumer] = []
from .models import Waiter, WaitingRoom, WaitingRoomManager, normal
class MatchMaking(WebsocketConsumer):
@ -24,25 +23,19 @@ class MatchMaking(WebsocketConsumer):
self.channel_layer.group_add(self.group_name, self.channel_name)
self.accept()
self.mode = int(self.scope['url_route']['kwargs']['mode'])
self.group_name = self.mode
global queue_id, queue_ws
queue_id.append(user.pk)
queue_ws.append(self)
waiting_room: WaitingRoom = normal.get(self.mode)
waiting_room.append(Waiter(user.pk, self))
waiting_room.broadcast(f"{len(waiting_room)} / {waiting_room.mode}")
if (len(waiting_room) == waiting_room.mode):
game_id: int = GameModel().create(waiting_room.get_users_id())
waiting_room.broadcast("game_found", {"game_id": game_id})
waiting_room.clear()
if len(set(queue_id)) == 2:
game_id: int = GameModel().create(set(queue_id))
event = {"game_id": game_id}
for ws in queue_ws:
ws.send(text_data=json.dumps({'game_id': game_id}))
queue_id.clear()
queue_ws.clear()
def disconnect(self, close_code):
user: User = self.scope["user"]
global queue_id, queue_ws
if (user.pk in queue_id):
queue_ws.pop(queue_id.index(user.pk))
queue_id.remove(user.pk)
self.channel_layer.group_discard(self.group_name, self.channel_name)
waiting_room: WaitingRoom = normal.get(self.mode)
waiter: Waiter = waiting_room.get_member_by_socket(self)
if (waiter is not None):
waiting_room.remove(waiter, 1016)

View File

@ -1,3 +1,39 @@
from django.db import models
from channels.generic.websocket import WebsocketConsumer
import json
from transcendence.abstract.AbstractRoom import AbstractRoom
from transcendence.abstract.AbstractRoomManager import AbstractRoomManager
from transcendence.abstract.AbstractRoomMember import AbstractRoomMember
# Create your models here.
class Waiter(AbstractRoomMember):
pass
class WaitingRoom(AbstractRoom):
def __init__(self, room_manager,mode):
super().__init__(room_manager)
self.mode = mode
def append(self, waiter: Waiter):
tmp: Waiter = self.get_member_by_user_id(waiter.user_id)
if (tmp is not None):
tmp.send("Connection close: Another connection open with the same user id.")
self.remove(tmp)
waiter.accept()
self._member_list.append(waiter)
class WaitingRoomManager(AbstractRoomManager):
def get(self, mode: int):
for waiting_room in self._room_list:
waiting_room: WaitingRoom
if (waiting_room.mode == mode):
return waiting_room
tmp: WaitingRoom = WaitingRoom(self, mode)
super().append(tmp)
return tmp
normal: WaitingRoomManager = WaitingRoomManager()

View File

@ -2,5 +2,5 @@ from django.urls import re_path
from . import consumers
websocket_urlpatterns = [
re_path(r'ws/matchmaking/', consumers.MatchMaking.as_asgi())
re_path(r'ws/matchmaking/(?P<mode>\d+)$', consumers.MatchMaking.as_asgi())
]

View File

@ -7,8 +7,8 @@ class ProfileTest(TestCase):
def setUp(self):
self.user: User = User.objects.create(username='bozo', password='password')
self.user.save()
self.expected_response = {"name": "bozo",
"title": ""}
self.expected_response = {'avatar_url': '/static/avatars/default.avif', 'user_id': 1, 'username': 'bozo'}
self.url = "/api/profiles/"
def test_profile_create_on_user_created(self):

View File

@ -12,7 +12,7 @@ class BlockView(APIView):
def get(self, request, pk):
block = BlockModel.objects.filter(pk=pk)
if (block):
if (block.exists()):
return Response(serializers.serialize("json", block), status=status.HTTP_200_OK)
else:
return Response("Not Found", status=status.HTTP_404_NOT_FOUND)

View File

@ -31,9 +31,6 @@ class ProfileViewSet(viewsets.ModelViewSet):
profile["avatar_url"] = profile["avatar_url"][profile["avatar_url"].find("static") - 1:]
return Response(serializer.data)
def perform_create(self, serializer):
serializer.save(user=self.request.user)
class MyProfileViewSet(viewsets.ModelViewSet):
permission_classes = (permissions.IsAuthenticated,)

3
tournament/admin.py Normal file
View File

@ -0,0 +1,3 @@
from django.contrib import admin
# Register your models here.

6
tournament/apps.py Normal file
View File

@ -0,0 +1,6 @@
from django.apps import AppConfig
class TournamentConfig(AppConfig):
default_auto_field = 'django.db.models.BigAutoField'
name = 'tournament'

43
tournament/consumers.py Normal file
View File

@ -0,0 +1,43 @@
from channels.generic.websocket import WebsocketConsumer
from django.contrib.auth.models import User
from games.models import GameModel
import json
from .models import tournament_manager, TournamentMember, TournamentRoom, TournamentRoomManager
class TournamentWebConsumer(WebsocketConsumer):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.channel_name = "tournament"
self.group_name = "tournament"
def connect(self):
self.user: User = self.scope["user"]
if (self.user.is_anonymous or not self.user.is_authenticated):
return
self.channel_layer.group_add(self.group_name, self.channel_name)
self.tournament_id = int(self.scope['url_route']['kwargs']['tournament_id'])
self.room = tournament_manager.get(self.tournament_id)
self.member = TournamentMember(self.user.pk, self, self.room)
if (self.room is None):
self.member.send("Tournament not found")
self.disconnect(1017)
self.room.append(self.member)
def receive(self, text_data: str = None, bytes_data: bytes = None):
self.member.receive(text_data, bytes_data)
def disconnect(self, close_code):
member = self.room.get_member_by_socket(self)
if (member is not None):
self.room.remove(self.member, close_code)

154
tournament/models.py Normal file
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@ -0,0 +1,154 @@
from django.db import models
from channels.generic.websocket import WebsocketConsumer
from games.models import GameModel
import json
from transcendence.abstract.AbstractRoomMember import AbstractRoomMember
from transcendence.abstract.AbstractRoom import AbstractRoom
from transcendence.abstract.AbstractRoomManager import AbstractRoomManager
# Create your models here.tu
class TournamentModel(models.Model):
name = models.CharField(max_length = 100)
nb_players = models.IntegerField()
nb_players_by_game = models.IntegerField()
level = models.IntegerField()
started = models.BooleanField(default = False)
finished = models.BooleanField(default = False)
def create_game(self, level, players_id):
game_id = GameModel().create(players_id = players_id)
TournamentGamesModel(game_id = game_id, tournament_id = self.pk, tournament_level = level).save()
return game_id
def get_games_id_by_level(self, level):
tmp = TournamentGamesModel.objects.filter(tournament_id = self.pk, tournament_level = level)
return [instance.game_id for instance in tmp]
def get_games_id(self):
return [tournament_game.game_id for tournament_game in TournamentGamesModel.objects.filter(tournament_id = self.pk)]
def get_players_id(self):
return [model.participant_id for model in TournamentParticipantsModel.objects.filter(tournament_id=self.pk)]
def is_a_participant(self, participant_id: int):
return TournamentParticipantsModel.objects.filter(participant_id = participant_id, tournament_id = self.pk).exists()
def add_participants(self, participants_id: [int]):
for participant_id in participants_id:
TournamentParticipantsModel(tournament_id = self.pk, participant_id = participant_id).save()
def start(self, participants_id: [int]):
self.started = True
self.add_participants(participants_id)
games_id = [int]
for i in range(0, len(participants_id), self.nb_players_by_game):
game_id = self.create_game(0, participants_id[i : i + self.nb_players_by_game])
games_id.append(game_id)
self.save()
return games_id
class TournamentParticipantsModel(models.Model):
tournament_id = models.IntegerField()
participant_id = models.IntegerField()
class TournamentGamesModel(models.Model):
tournament_id = models.IntegerField()
tournament_level = models.IntegerField()
game_id = models.IntegerField()
class TournamentMember(AbstractRoomMember):
def __init__(self, user_id: int, socket: WebsocketConsumer, room):
super().__init__(user_id, socket)
self.participate = False
self.room = room
def receive(self, text_data: str = None, byte_dates: bytes = None):
if (text_data is None):
return
data: dict = json.loads(text_data)
if (data.get("participate") is not None):
self.room.update_participants(self)
def send_error_message(self, message: str):
self.send("error", {"error_message": message})
def go_to(self, url: str):
self.send("go_to", {"url": url})
def send_participating(self):
self.send("is_participant", {"is_participant": self.participate})
class TournamentRoom(AbstractRoom):
def __init__(self, room_manager, tournament_id: int):
super().__init__(room_manager)
self.tournament_id = tournament_id
self.tournament = TournamentModel.objects.get(pk = tournament_id)
def start(self):
self.broadcast("tournament_start")
games_id = self.tournament.start(self.get_participants_id())
for i, participant in enumerate(self.get_participants()):
participant: TournamentMember
participant.go_to(f"games/{games_id[i // self.tournament.nb_players_by_game]}")
def update_participants(self, member: TournamentMember):
if (self.tournament.started):
member.send_error_message("Tournament already started")
return
member.participate = not member.participate
nb_participants = self.get_nb_participants()
self.broadcast("update_participants", {"nb_participants": nb_participants})
member.send_participating()
if (nb_participants == self.tournament.nb_players):
self.start()
def get_nb_participants(self):
if (self.tournament.started):
return self.tournament.nb_players
nb_participants = 0
for member in self._member_list:
member: TournamentMember
if (member.participate):
nb_participants += 1
return nb_participants
def get_participants(self):
return [member for member in self._member_list if member.participate]
def get_participants_id(self):
return [member.user_id for member in self._member_list if member.participate]
def append(self, member: TournamentMember):
super().append(member)
if self.tournament.started:
member.participate = self.tournament.is_a_participant(member.user_id)
member.send_participating()
member.send("nb_participants", {"nb_participants": self.get_nb_participants()})
class TournamentRoomManager(AbstractRoomManager):
def get(self, tournament_id: int):
for room in self._room_list:
if (room.tournament_id == tournament_id):
return room
if (TournamentModel.objects.filter(pk = tournament_id).exists()):
room = TournamentRoom(self, tournament_id)
self.append(room)
return room
return None
tournament_manager: TournamentRoomManager = TournamentRoomManager()

6
tournament/routing.py Normal file
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@ -0,0 +1,6 @@
from django.urls import re_path
from . import consumers
websocket_urlpatterns = [
re_path(r'ws/games/(?P<game_id>\d+)$', consumers.TournamentWebConsumer.as_asgi())
]

38
tournament/serializers.py Normal file
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@ -0,0 +1,38 @@
from rest_framework import serializers
from .models import TournamentModel
from games.serializers import GameSerializer
class TournamentSerializer(serializers.ModelSerializer):
levels = serializers.SerializerMethodField(read_only=True, required=False)
level = serializers.ReadOnlyField()
started = serializers.ReadOnlyField()
finished = serializers.ReadOnlyField()
name = serializers.CharField(default="")
class Meta:
model = TournamentModel
fields = ["name", "nb_players", "nb_players_by_game", "level", "started", "finished", "levels", "id"]
def get_levels(self, instance: TournamentModel):
levels: [[int]] = []
for i in range(instance.level):
games_id: [int] = instance.get_games_id_by_level(i)
if (games_id == []):
break
levels.append(games_id)
return levels
def validate_nb_players(self, value: int):
if (value < 2):
raise serializers.ValidationError("The numbers of players must be greather than 2.")
return value
def validate_nb_players_by_game(self, value: int):
if (value < 2):
raise serializers.ValidationError("The numbers of players by game must be greather than 2.")
nb_players: str = self.initial_data.get("nb_players")
if (nb_players is not None and nb_players.isnumeric()):
nb_players: int = int(nb_players)
if (value > nb_players):
raise serializers.ValidationError("The numbers of players by game must be smaller than the numbers of players.")
return value

44
tournament/test.py Normal file
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@ -0,0 +1,44 @@
from django.test import TestCase
# Create your tests here.
from django.test.client import Client
from django.http import HttpResponse
from django.contrib.auth.models import User
import json
import uuid
class CreateTest(TestCase):
def setUp(self):
self.client = Client()
self.url = "/api/tournaments/"
self.username = str(uuid.uuid4())
self.password = str(uuid.uuid4())
self.nb_players_by_game = 2
self.nb_players = 8
user: User = User.objects.create_user(username=self.username, password=self.password)
self.client.login(username=self.username, password=self.password)
def test_normal(self):
response: HttpResponse = self.client.post(self.url, {"nb_players_by_game": self.nb_players_by_game, "nb_players": self.nb_players})
response_data: dict = json.loads(response.content)
self.assertDictContainsSubset({"name": ""}, response_data)
def test_too_small_nb_players_by_game(self):
response: HttpResponse = self.client.post(self.url, {"nb_players_by_game": 1, "nb_players": self.nb_players})
response_data = json.loads(response.content)
self.assertDictEqual(response_data, {'nb_players_by_game': ['The numbers of players by game must be greather than 2.']})
def test_too_small_nb_players(self):
response: HttpResponse = self.client.post(self.url, {"nb_players_by_game": self.nb_players_by_game, "nb_players": 1})
response_data = json.loads(response.content)
self.assertDictEqual(response_data, {'nb_players': ['The numbers of players must be greather than 2.'], 'nb_players_by_game': ['The numbers of players by game must be smaller than the numbers of players.']})
def test_nb_players_smaller_nb_players_by_game(self):
response: HttpResponse = self.client.post(self.url, {"nb_players_by_game": 5, "nb_players": 3})
response_data = json.loads(response.content)
self.assertDictEqual(response_data, {'nb_players_by_game': ['The numbers of players by game must be smaller than the numbers of players.']})

3
tournament/tests.py Normal file
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@ -0,0 +1,3 @@
from django.test import TestCase
# Create your tests here.

11
tournament/urls.py Normal file
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@ -0,0 +1,11 @@
from django.urls import path, re_path
from django.conf import settings
from django.conf.urls.static import static
from .viewset import TournamentViewSet
urlpatterns = [
path("<int:pk>", TournamentViewSet.as_view({"get": "retrieve"}), name="tournament_page"),
path("", TournamentViewSet.as_view({"post": "create"}), name="tournament_page"),
re_path(r"search/(?P<state>\w*)", TournamentViewSet.as_view({"get": "list", }), name="tournaments"),
]

56
tournament/viewset.py Normal file
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@ -0,0 +1,56 @@
from rest_framework import viewsets
from rest_framework.response import Response
from rest_framework import permissions, status
from rest_framework.authentication import SessionAuthentication
from django.http import HttpRequest
from django.contrib.auth import login
from django.db.models import QuerySet
from .models import TournamentModel
from .serializers import TournamentSerializer
# Create your views here.
class TournamentViewSet(viewsets.ModelViewSet):
queryset = TournamentModel.objects.all
serializer_class = TournamentSerializer
permission_classes = (permissions.IsAuthenticated,)
authentication_classes = (SessionAuthentication,)
def perform_create(self, serializer: TournamentSerializer):
nb_players = serializer.validated_data["nb_players"]
nb_players_by_game = serializer.validated_data["nb_players_by_game"]
level = 1
number: int = nb_players
while (number != nb_players_by_game):
number = number // 2 + (number % 2)
level += 1
tournament = serializer.save(level = level)
return Response(self.serializer_class(tournament).data, status=status.HTTP_201_CREATED)
def list(self, request: HttpRequest, state: str = ""):
query: QuerySet
match state:
case "started":
query = TournamentModel.objects.filter(started=True, finished=False)
case "finished":
query = TournamentModel.objects.filter(finished=True)
case "waiting":
query = TournamentModel.objects.filter(started=False, finished=False)
case _:
query = TournamentModel.objects.all()
serializer = TournamentSerializer(query, many=True)
return Response(serializer.data)
def retrieve(self, request: HttpRequest, pk):
if (not TournamentModel.objects.filter(pk=pk).exists()):
return Response({"detail": "Tournament not found."}, status=status.HTTP_404_NOT_FOUND)
tournament = TournamentModel.objects.get(pk=pk)
return Response(self.serializer_class(tournament).data, status=status.HTTP_200_OK)

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@ -0,0 +1,51 @@
from channels.generic.websocket import WebsocketConsumer
from .AbstractRoomMember import AbstractRoomMember
class AbstractRoom:
def __init__(self, room_manager):
self._member_list: [AbstractRoomMember] = []
self.room_manager = room_manager
def broadcast(self, detail: str, data: dict = {}):
for member in self._member_list:
member: AbstractRoomMember
member.send(detail, data)
def clear(self):
self._member_list.clear()
def get_member_by_socket(self, socket: WebsocketConsumer):
for member in self._member_list:
member: AbstractRoomMember
if (member.socket is socket):
return member
return None
def get_member_by_user_id(self, user_id: int):
for member in self._member_list:
member: AbstractRoomMember
if (member.user_id == user_id):
return member
return None
def append(self, member: AbstractRoomMember):
self._member_list.append(member)
member.accept()
def remove(self, member: AbstractRoomMember, code: int = 1000):
self._member_list.remove(member)
member.disconnect(code)
def empty(self):
for _ in self._member_list:
return False
return True
def get_users_id(self):
return [member.user_id for member in self._member_list]
def __len__(self):
return len(self._member_list)

View File

@ -0,0 +1,12 @@
from .AbstractRoom import AbstractRoom
class AbstractRoomManager:
def __init__(self):
self._room_list: [AbstractRoom] = []
def remove(self, room: AbstractRoom):
self._room_list.remove(room)
def append(self, room: AbstractRoom):
self._room_list.append(room)

View File

@ -0,0 +1,20 @@
from channels.generic.websocket import WebsocketConsumer
import json
class AbstractRoomMember:
def __init__(self, user_id: int, socket: WebsocketConsumer):
self.user_id: int = user_id
self.socket: WebsocketConsumer = socket
def send(self, detail: str, data: dict = {}):
raw_data: dict = {"detail": detail}
raw_data.update(data)
self.socket.send(text_data=json.dumps(raw_data))
def accept(self):
self.socket.accept()
def disconnect(self, code: int = 1000):
self.socket.disconnect(code)

View File

@ -13,6 +13,8 @@ from channels.auth import AuthMiddlewareStack
import chat.routing
import matchmaking.routing
import tournament.routing
import games.routing
from django.core.asgi import get_asgi_application
@ -23,7 +25,9 @@ application = ProtocolTypeRouter({
'websocket':AuthMiddlewareStack(
URLRouter(
chat.routing.websocket_urlpatterns +
matchmaking.routing.websocket_urlpatterns
matchmaking.routing.websocket_urlpatterns +
tournament.routing.websocket_urlpatterns +
games.routing.websocket_urlpatterns
)
)
})

View File

@ -1,5 +1,5 @@
"""
Django settings for trancendence project.
Django settings for transcendence project.
Generated by 'django-admin startproject' using Django 4.2.6.
@ -43,6 +43,7 @@ INSTALLED_APPS = [
'channels',
'daphne',
'tournament.apps.TournamentConfig',
'matchmaking.apps.MatchmakingConfig',
'games.apps.GamesConfig',
'accounts.apps.AccountsConfig',
@ -60,7 +61,7 @@ INSTALLED_APPS = [
'django.contrib.staticfiles',
]
ASGI_APPLICATION = 'trancendence.asgi.application'
ASGI_APPLICATION = 'transcendence.asgi.application'
CHANNEL_LAYERS = {
'default' :{
@ -80,7 +81,7 @@ MIDDLEWARE = [
'django.middleware.clickjacking.XFrameOptionsMiddleware',
]
ROOT_URLCONF = 'trancendence.urls'
ROOT_URLCONF = 'transcendence.urls'
TEMPLATES = [
{
@ -98,7 +99,7 @@ TEMPLATES = [
},
]
WSGI_APPLICATION = 'trancendence.wsgi.application'
WSGI_APPLICATION = 'transcendence.wsgi.application'
# Database

View File

@ -22,5 +22,7 @@ urlpatterns = [
path('api/profiles/', include('profiles.urls')),
path('api/accounts/', include('accounts.urls')),
path('api/chat/', include('chat.urls')),
path('api/tournaments/', include('tournament.urls')),
path('api/games/', include('games.urls')),
path('', include('frontend.urls')),
]