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24 Commits

Author SHA1 Message Date
d03f90367f bug issue 2023-12-15 20:39:31 +01:00
6171528371 merge with Chatte 2023-12-15 20:34:55 +01:00
AdrienLSH
c303042588 add: 404 not found 2023-12-14 13:55:31 +01:00
072c97d1c0 Update README.md 2023-12-13 14:55:17 +01:00
8e375c4805 Update README.md 2023-12-13 13:45:29 +01:00
4c3dd1be4a update: requirement 2023-12-13 13:01:51 +01:00
5d46ff5123 add: offline button 2023-12-13 12:40:47 +01:00
AdrienLSH
0ce8645770 Merge branch 'jspong' into server 2023-12-13 12:35:06 +01:00
AdrienLSH
63e1520e6a add: ball respawn timeout 2023-12-12 18:25:16 +01:00
AdrienLSH
754e5867f2 welp I guess we're done 2023-12-12 15:58:50 +01:00
a15c59fbf7 clean: remove trash file 2023-12-12 15:21:06 +01:00
243c5f266a clean: remove bozo print 2023-12-12 15:20:53 +01:00
926ac0dd54 clean: print 2023-12-12 15:20:26 +01:00
f0aaf0f29e clean: remove print 2023-12-12 14:43:57 +01:00
AdrienLSH
ca6dba2763 add: ball angle calculations 2023-12-12 12:10:48 +01:00
ae20be25fb add: matchmaking 2023-12-12 12:06:13 +01:00
ad6cfdf08a Merge branch 'server' into feat/matchmaking 2023-12-12 10:01:12 +01:00
326724930a Merge branch 'server' into feat/matchmaking 2023-12-11 15:55:12 +01:00
fb1b71ade6 Merge branch 'server' into feat/matchmaking 2023-12-11 15:24:12 +01:00
336257d1d0 init view 2023-12-11 13:40:01 +01:00
f66b3883c1 init app 2023-12-11 13:39:53 +01:00
AdrienLSH
aa35514c44 do u guys wanna see my balls ? 2023-12-10 11:05:00 +01:00
AdrienLSH
12056554fc game: moving paddle :) 2023-12-05 12:18:34 +01:00
AdrienLSH
c2317d5404 la putain de sa mere 2023-12-04 16:51:24 +01:00
26 changed files with 477 additions and 22 deletions

View File

@ -22,7 +22,8 @@ pip install -r requirements.txt
``` ```
- Setup database - Setup database
``` ```
python manage.py runserver makemigrations profiles python manage.py makemigrations games
python manage.py makemigrations profiles
python manage.py runserver makemigrations chat python manage.py runserver makemigrations chat
python manage.py migrate python manage.py migrate
``` ```

View File

@ -1,4 +1,5 @@
import { Account } from "./account.js"; import { Account } from "./account.js";
import { MatchMaking } from "./matchmaking.js";
import { Profile } from "./profile.js"; import { Profile } from "./profile.js";
import { Profiles } from "./profiles.js"; import { Profiles } from "./profiles.js";
import { Channels } from './chat/channels.js'; import { Channels } from './chat/channels.js';
@ -20,6 +21,7 @@ class Client
this._url = url; this._url = url;
this.account = new Account(this); this.account = new Account(this);
this.profiles = new Profiles(this); this.profiles = new Profiles(this);
this.matchmaking = new MatchMaking(this);
this._logged = undefined; this._logged = undefined;
this.channels = new Channels(this); this.channels = new Channels(this);

View File

@ -0,0 +1,37 @@
import { client, navigateTo } from "../index.js"
class MatchMaking
{
/**
* @param {client} client
*/
constructor(client)
{
/**
* @type {client}
*/
this.client = client
}
async start(func)
{
if (!await this.client.isAuthentificate())
return null;
let url = `wss://${window.location.host}/ws/matchmaking/`;
this._chatSocket = new WebSocket(url);
this._chatSocket.onmessage = function (event) {
const data = JSON.parse(event.data);
func(data.game_id)
};
}
async stop()
{
this._chatSocket.close()
}
}
export {MatchMaking}

View File

@ -1,16 +1,20 @@
import { Client } from "./api/client.js";
import LoginView from "./views/accounts/LoginView.js"; import LoginView from "./views/accounts/LoginView.js";
import Dashboard from "./views/Dashboard.js"; import Dashboard from "./views/Dashboard.js";
import Settings from "./views/Settings.js";
import Search from "./views/Search.js"; import Search from "./views/Search.js";
import Chat from "./views/Chat.js"; import Chat from "./views/Chat.js";
import HomeView from "./views/HomeView.js"; import HomeView from "./views/HomeView.js";
import RegisterView from "./views/accounts/RegisterView.js"; import RegisterView from "./views/accounts/RegisterView.js";
import LogoutView from "./views/accounts/LogoutView.js"; import LogoutView from "./views/accounts/LogoutView.js";
import GameView from "./views/Game.js"
import PageNotFoundView from './views/PageNotFoundView.js'
import { Client } from "./api/client.js";
import AbstractRedirectView from "./views/AbstractRedirectView.js"; import AbstractRedirectView from "./views/AbstractRedirectView.js";
import MeView from "./views/MeView.js"; import MeView from "./views/MeView.js";
import ProfilePageView from "./views/profiles/ProfilePageView.js"; import ProfilePageView from "./views/profiles/ProfilePageView.js";
import MatchMakingView from "./views/MatchMakingView.js";
let client = new Client(location.protocol + "//" + location.host) let client = new Client(location.protocol + "//" + location.host)
@ -36,7 +40,6 @@ const router = async (uri) => {
const routes = [ const routes = [
{ path: "/", view: Dashboard }, { path: "/", view: Dashboard },
{ path: "/profiles/:id", view: ProfilePageView }, { path: "/profiles/:id", view: ProfilePageView },
{ path: "/settings", view: Settings },
{ path: "/login", view: LoginView }, { path: "/login", view: LoginView },
{ path: "/logout", view: LogoutView }, { path: "/logout", view: LogoutView },
{ path: "/register", view: RegisterView }, { path: "/register", view: RegisterView },
@ -44,6 +47,8 @@ const router = async (uri) => {
{ path: "/chat", view: Chat }, { path: "/chat", view: Chat },
{ path: "/home", view: HomeView }, { path: "/home", view: HomeView },
{ path: "/me", view: MeView }, { path: "/me", view: MeView },
{ path: "/matchmaking", view: MatchMakingView },
{ path: "/game/offline", view: GameView },
]; ];
// Test each route for potential match // Test each route for potential match
@ -58,7 +63,10 @@ const router = async (uri) => {
if (!match) { if (!match) {
match = { match = {
route: routes[0], route: {
path: uri,
view: PageNotFoundView
},
result: [uri] result: [uri]
}; };
} }

View File

@ -0,0 +1,250 @@
import AbstractView from './AbstractView.js'
export default class extends AbstractView {
constructor(params) {
super(params, 'Game');
this.game = null;
}
async getHtml() {
return `
<h1>Game</h1>
<button id='startGameButton'>Start Game</button>
<button id='stopGameButton'>Stop Game</button>
`;
}
async postInit() {
document.getElementById('startGameButton').onclick = this.startGame.bind(this);
document.getElementById('stopGameButton').onclick = this.stopGame.bind(this);
}
startGame() {
if (this.game == null) {
document.getElementById('startGameButton').innerHTML = 'Reset Game';
this.game = new Game;
}
else {
document.getElementById('app').removeChild(this.game.canvas);
this.game.cleanup();
this.game = new Game;
}
}
stopGame() {
if (!this.game)
return;
document.getElementById('app').removeChild(this.game.canvas);
document.getElementById('app').removeChild(this.game.scoresDisplay);
this.game.cleanup();
this.game = null;
document.getElementById('startGameButton').innerHTML = 'Start Game';
}
}
class Game {
constructor() {
//Global variables
this.def = {
CANVASHEIGHT: 270,
CANVASWIDTH: 480,
PADDLEHEIGHT: 70,
PADDLEWIDTH: 10,
PADDLEMARGIN: 5,
PADDLESPEED: 3,
BALLRADIUS: 5,
BALLSPEED: 2,
BALLSPEEDINCR: 0.15,
MAXBOUNCEANGLE: 10 * (Math.PI / 12),
MAXSCORE: 6
};
this.canvas = document.createElement('canvas');
this.canvas.id = 'gameCanvas';
this.canvas.width = this.def.CANVASWIDTH;
this.canvas.height = this.def.CANVASHEIGHT;
this.canvas.style.border = '1px solid #d3d3d3';
this.canvas.style.backgroundColor = '#f1f1f1';
this.context = this.canvas.getContext('2d');
document.getElementById('app').appendChild(this.canvas);
this.scoresDisplay = document.createElement('p');
this.scoresDisplay.innerHTML = 'Scores: 0 - 0';
document.getElementById('app').appendChild(this.scoresDisplay);
this.players = [
{
paddle: new Paddle(this.context,
this.def.PADDLEMARGIN,
this.def),
score: 0
},
{
paddle: new Paddle(this.context,
this.def.CANVASWIDTH - this.def.PADDLEMARGIN - this.def.PADDLEWIDTH,
this.def),
score: 0
}
];
this.ballStartSide = 0;
this.ballRespawned = false;
this.ball = new Ball(this.context, this.def, this.ballStartSide);
this.interval = setInterval(this.updateGame.bind(this), 10);
this.keys = [];
this.keyUpHandler = this.keyUpHandler.bind(this);
this.keyDownHandler = this.keyDownHandler.bind(this);
document.addEventListener('keydown', this.keyDownHandler);
document.addEventListener('keyup', this.keyUpHandler);
}
cleanup() {
clearInterval(this.interval);
document.removeEventListener('keydown', this.keyDownHandler);
document.removeEventListener('keyup', this.keyUpHandler);
this.canvas.style.display = 'none';
}
clear() {
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
}
updateGame() {
//Paddle movement
if (this.keys.includes('s') &&
this.players[0].paddle.y + this.def.PADDLEHEIGHT < this.def.CANVASHEIGHT - this.def.PADDLEMARGIN)
this.players[0].paddle.y += this.def.PADDLESPEED;
if (this.keys.includes('w') &&
this.players[0].paddle.y > 0 + this.def.PADDLEMARGIN)
this.players[0].paddle.y -= this.def.PADDLESPEED;
if (this.keys.includes('ArrowDown') &&
this.players[1].paddle.y + this.def.PADDLEHEIGHT < this.def.CANVASHEIGHT - this.def.PADDLEMARGIN)
this.players[1].paddle.y += this.def.PADDLESPEED;
if (this.keys.includes('ArrowUp') &&
this.players[1].paddle.y > 0 + this.def.PADDLEMARGIN)
this.players[1].paddle.y -= this.def.PADDLESPEED;
//GOOAAAAL
if (this.ball.x <= 0)
this.updateScore(this.players[0].score, ++this.players[1].score);
else if (this.ball.x >= this.def.CANVASWIDTH)
this.updateScore(++this.players[0].score, this.players[1].score);
//Ball collisions
if (this.detectCollision(this.players[0].paddle, this.ball))
this.calculateBallVelocity(this.players[0].paddle.getCenter().y, this.ball);
else if (this.detectCollision(this.players[1].paddle, this.ball))
this.calculateBallVelocity(this.players[1].paddle.getCenter().y, this.ball, -1);
if (this.ball.y - this.ball.radius <= 0)
this.ball.vy *= -1;
else if (this.ball.y + this.ball.radius >= this.canvas.height)
this.ball.vy *= -1;
if (!this.ballRespawned) {
this.ball.x += this.ball.vx;
this.ball.y += this.ball.vy;
}
this.clear();
this.players[0].paddle.update();
this.players[1].paddle.update();
this.ball.update();
}
updateScore(p1Score, p2Score) {
if (p1Score > this.def.MAXSCORE) {
this.scoresDisplay.innerHTML = 'Player 1 wins!! GGS';
this.cleanup();
}
else if (p2Score > this.def.MAXSCORE) {
this.scoresDisplay.innerHTML = 'Player 2 wins!! GGS';
this.cleanup();
} else {
this.scoresDisplay.innerHTML = `Scores: ${p1Score} - ${p2Score}`;
this.ballStartSide = 1 - this.ballStartSide;
this.ball = new Ball(this.context, this.def, this.ballStartSide);
this.ballRespawned = true;
new Promise(r => setTimeout(r, 300))
.then(_ => this.ballRespawned = false);
}
}
detectCollision(paddle, ball) {
let paddleCenter = paddle.getCenter();
let dx = Math.abs(ball.x - paddleCenter.x);
let dy = Math.abs(ball.y - paddleCenter.y);
if (dx <= ball.radius + paddle.width / 2 &&
dy <= ball.radius + paddle.height / 2)
return true;
return false;
}
calculateBallVelocity(paddleCenterY, ball, side = 1) {
let relativeIntersectY = paddleCenterY - ball.y;
let normRelIntersectY = relativeIntersectY / this.def.PADDLEHEIGHT / 2;
let bounceAngle = normRelIntersectY * this.def.MAXBOUNCEANGLE;
ball.speed += this.def.BALLSPEEDINCR;
ball.vx = ball.speed * side * Math.cos(bounceAngle);
ball.vy = ball.speed * -Math.sin(bounceAngle);
}
keyUpHandler(ev) {
const idx = this.keys.indexOf(ev.key);
if (idx != -1)
this.keys.splice(idx, 1);
}
keyDownHandler(ev) {
if (!this.keys.includes(ev.key))
this.keys.push(ev.key);
}
}
class Paddle {
constructor(context, paddleSide, def) {
this.width = def.PADDLEWIDTH;
this.height = def.PADDLEHEIGHT;
this.x = paddleSide;
this.y = def.CANVASHEIGHT / 2 - this.height / 2;
this.ctx = context;
this.update();
}
update() {
this.ctx.fillStyle = 'black';
this.ctx.fillRect(this.x, this.y, this.width, this.height);
}
getCenter() {
return {
x: this.x + this.width / 2,
y: this.y + this.height / 2
};
}
}
class Ball {
constructor(context, def, startSide) {
this.radius = def.BALLRADIUS;
this.speed = def.BALLSPEED;
this.x = def.CANVASWIDTH / 2;
this.y = def.CANVASHEIGHT / 2;
this.vy = 0;
if (startSide === 0)
this.vx = -this.speed;
else
this.vx = this.speed;
this.ctx = context;
this.update();
}
update() {
this.ctx.fillStyle = 'black';
this.ctx.beginPath();
this.ctx.arc(this.x, this.y, this.radius, 0, 2 * Math.PI);
this.ctx.fill();
}
}

View File

@ -9,6 +9,8 @@ export default class extends AbstractAuthentificateView {
async getHtml() { async getHtml() {
return ` return `
<h1>HOME</h1> <h1>HOME</h1>
<a href="/matchmaking" class="nav__link" data-link>Play a game</a>
<a href="/game/offline" class="nav__link" data-link>Play offline</a>
<a href="/me" class="nav__link" data-link>Me</a> <a href="/me" class="nav__link" data-link>Me</a>
<a href="/logout" class="nav__link" data-link>Logout</a> <a href="/logout" class="nav__link" data-link>Logout</a>
`; `;

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@ -0,0 +1,29 @@
import { client, navigateTo } from "../index.js";
import AbstractView from "./AbstractView.js";
function game_found(game_id)
{
navigateTo(`/games/${game_id}`)
}
export default class extends AbstractView {
constructor(params) {
super(params, "Dashboard");
}
async postInit()
{
await client.matchmaking.start(game_found)
}
async getHtml() {
return `
<h1>finding<h1>
`;
}
async leavePage()
{
await client.matchmaking.stop();
}
}

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@ -0,0 +1,14 @@
import AbstractView from "./AbstractView.js";
export default class extends AbstractView {
constructor(params) {
super(params, "Dashboard");
}
async getHtml() {
return `
<h1>404 Bozo</h1>
<p>Git gud</p>
`;
}
}

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@ -1,14 +0,0 @@
import AbstractView from "./AbstractView.js";
export default class extends AbstractView {
constructor(params) {
super(params, "Settings");
}
async getHtml() {
return `
<h1>Settings</h1>
<p>Manage your privacy and configuration.</p>
`;
}
}

0
games/__init__.py Normal file
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3
games/admin.py Normal file
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@ -0,0 +1,3 @@
from django.contrib import admin
# Register your models here.

6
games/apps.py Normal file
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@ -0,0 +1,6 @@
from django.apps import AppConfig
class GamesConfig(AppConfig):
default_auto_field = 'django.db.models.BigAutoField'
name = 'games'

14
games/models.py Normal file
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@ -0,0 +1,14 @@
from django.db import models
# Create your models here.
class GameModel(models.Model):
def create(self, users_id: [int]):
self.save()
for user_id in users_id:
GameMembersModel(game_id=self.pk, member_id=user_id)
return self.pk
class GameMembersModel(models.Model):
game_id = models.IntegerField()
member_id = models.IntegerField()

3
games/tests.py Normal file
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@ -0,0 +1,3 @@
from django.test import TestCase
# Create your tests here.

3
games/views.py Normal file
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@ -0,0 +1,3 @@
from django.shortcuts import render
# Create your views here.

0
matchmaking/__init__.py Normal file
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3
matchmaking/admin.py Normal file
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@ -0,0 +1,3 @@
from django.contrib import admin
# Register your models here.

6
matchmaking/apps.py Normal file
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@ -0,0 +1,6 @@
from django.apps import AppConfig
class MatchmakingConfig(AppConfig):
default_auto_field = 'django.db.models.BigAutoField'
name = 'matchmaking'

48
matchmaking/consumers.py Normal file
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@ -0,0 +1,48 @@
from channels.generic.websocket import WebsocketConsumer
from django.contrib.auth.models import User
from games.models import GameModel
import json
queue_id: [int] = []
queue_ws: [WebsocketConsumer] = []
class MatchMaking(WebsocketConsumer):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.channel_name = "matchmaking"
self.group_name = "matchmaking"
def connect(self):
user: User = self.scope["user"]
if (user.is_anonymous or not user.is_authenticated):
return
self.channel_layer.group_add(self.group_name, self.channel_name)
self.accept()
global queue_id, queue_ws
queue_id.append(user.pk)
queue_ws.append(self)
if len(set(queue_id)) == 2:
game_id: int = GameModel().create(set(queue_id))
event = {"game_id": game_id}
for ws in queue_ws:
ws.send(text_data=json.dumps({'game_id': game_id}))
queue_id.clear()
queue_ws.clear()
def disconnect(self, close_code):
user: User = self.scope["user"]
global queue_id, queue_ws
if (user.pk in queue_id):
queue_ws.pop(queue_id.index(user.pk))
queue_id.remove(user.pk)
self.channel_layer.group_discard(self.group_name, self.channel_name)

3
matchmaking/models.py Normal file
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@ -0,0 +1,3 @@
from django.db import models
# Create your models here.

6
matchmaking/routing.py Normal file
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@ -0,0 +1,6 @@
from django.urls import re_path
from . import consumers
websocket_urlpatterns = [
re_path(r'ws/matchmaking/', consumers.MatchMaking.as_asgi())
]

3
matchmaking/tests.py Normal file
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@ -0,0 +1,3 @@
from django.test import TestCase
# Create your tests here.

3
matchmaking/views.py Normal file
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@ -0,0 +1,3 @@
from django.shortcuts import render
# Create your views here.

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@ -1,10 +1,30 @@
asgiref==3.7.2 asgiref==3.7.2
attrs==23.1.0
autobahn==23.6.2
Automat==22.10.0
cffi==1.16.0
channels==4.0.0
constantly==23.10.4
cryptography==41.0.7
daphne==4.0.0
Django==4.2.6 Django==4.2.6
django-cors-headers==4.3.0 django-cors-headers==4.3.0
django-restapi==0.1.3 django-restapi==0.1.3
djangorestframework==3.14.0 djangorestframework==3.14.0
hyperlink==21.0.0
idna==3.6
incremental==22.10.0
install==1.3.5 install==1.3.5
Pillow==10.1.0
pyasn1==0.5.1
pyasn1-modules==0.3.0
pycparser==2.21
pyOpenSSL==23.3.0
pytz==2023.3.post1 pytz==2023.3.post1
service-identity==23.1.0
six==1.16.0
sqlparse==0.4.4 sqlparse==0.4.4
channels==4.0.0 Twisted==23.10.0
daphne txaio==23.1.1
typing_extensions==4.8.0
zope.interface==6.1

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@ -10,7 +10,9 @@ https://docs.djangoproject.com/en/4.2/howto/deployment/asgi/
import os import os
from channels.routing import ProtocolTypeRouter, URLRouter from channels.routing import ProtocolTypeRouter, URLRouter
from channels.auth import AuthMiddlewareStack from channels.auth import AuthMiddlewareStack
import chat.routing import chat.routing
import matchmaking.routing
from django.core.asgi import get_asgi_application from django.core.asgi import get_asgi_application
@ -20,7 +22,8 @@ application = ProtocolTypeRouter({
'http':get_asgi_application(), 'http':get_asgi_application(),
'websocket':AuthMiddlewareStack( 'websocket':AuthMiddlewareStack(
URLRouter( URLRouter(
chat.routing.websocket_urlpatterns chat.routing.websocket_urlpatterns +
matchmaking.routing.websocket_urlpatterns
) )
) )
}) })

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@ -43,6 +43,8 @@ INSTALLED_APPS = [
'channels', 'channels',
'daphne', 'daphne',
'matchmaking.apps.MatchmakingConfig',
'games.apps.GamesConfig',
'accounts.apps.AccountsConfig', 'accounts.apps.AccountsConfig',
'profiles.apps.ProfilesConfig', 'profiles.apps.ProfilesConfig',
'frontend.apps.FrontendConfig', 'frontend.apps.FrontendConfig',