|
4eeb5ad102
|
game: add: paddle collision
|
2024-02-22 16:39:57 +01:00 |
|
|
c6b0539894
|
game: add: close game when nobody in
|
2024-02-21 19:05:07 +01:00 |
|
|
c7cd9202f4
|
game: add: speed increment
|
2024-02-21 15:45:21 +01:00 |
|
|
dea718320c
|
game: add: scoreboard
|
2024-02-21 11:04:28 +01:00 |
|
|
4c3116c51f
|
games: add: goal table
|
2024-02-20 16:54:14 +01:00 |
|
|
59cac2b1fd
|
game: add: padding to collision
|
2024-02-20 09:07:01 +01:00 |
|
|
c8cb25b0fc
|
clean: remove debug print
|
2024-02-13 14:08:55 +01:00 |
|
|
f4fca1f910
|
games: fix
|
2024-02-13 10:35:42 +01:00 |
|
|
8cdf7d7f34
|
clean: simplify
|
2024-02-13 10:34:03 +01:00 |
|
AdrienLSH
|
f6bb48e772
|
the tabulations must die
|
2024-02-08 12:48:25 +01:00 |
|
|
9aa885c49d
|
game: clean: type hint
|
2024-02-08 12:39:17 +01:00 |
|
|
e8cc05fb3c
|
game: add: goal work
|
2024-02-08 12:39:17 +01:00 |
|
|
cc4c09fd0d
|
game: add: wall collision
|
2024-02-07 14:50:03 +01:00 |
|
|
768af46c66
|
game: clean remove unuse functionj
|
2024-02-06 20:38:05 +01:00 |
|
|
8d19c467c7
|
game: clean: add coment
|
2024-02-06 14:16:29 +01:00 |
|
|
ea50b9d072
|
game: clean: give explicite name to variables
|
2024-02-06 14:14:21 +01:00 |
|
|
99f097cfaf
|
game: collision work
|
2024-02-02 17:39:39 +01:00 |
|
|
7f78871240
|
game: fix: position is now calculate rightly
|
2024-02-02 16:37:31 +01:00 |
|
|
d54ef03aa4
|
game: fix: collision work in 1v1
|
2024-02-02 15:15:14 +01:00 |
|
|
fe98a0f52f
|
game: fix: colision: cosition work horizontally
|
2024-02-02 15:01:09 +01:00 |
|
|
5f8c42d0c3
|
game: add: use straight line colision (Not finished)
|
2024-02-01 17:38:03 +01:00 |
|
|
d332ef8103
|
game: add: vector colision (Not work)
|
2024-02-01 13:18:21 +01:00 |
|
|
ab73826c11
|
game: fix: the board is draw with good angle
|
2024-01-21 14:09:43 +01:00 |
|
|
8da7e09af7
|
game: add: class: point and segment, add: type docstring
|
2024-01-21 00:33:43 +01:00 |
|
|
7cf13640a1
|
game: core: change player to player.isconnected
befort: if a player is disconnected he doesn't have an object
after: he have un object with a socket == None
|
2024-01-19 15:38:04 +01:00 |
|
|
2f4496c9bc
|
game: add: main loop
|
2024-01-19 15:35:46 +01:00 |
|
|
e1e6e6c1ab
|
game: fix: bozomamn
|
2024-01-18 15:56:56 +01:00 |
|
|
b0861b0ec0
|
game: add: pladdle can move online with ping
|
2024-01-18 14:44:28 +01:00 |
|
|
1589763197
|
game: add: player can leave and join game
|
2024-01-18 13:59:19 +01:00 |
|
|
fa38ba6eb8
|
game: fix: game is spectable by non authentified user
|
2024-01-18 13:42:24 +01:00 |
|
|
1af55795d9
|
game: core: recreate classes see other paddle
|
2024-01-17 19:06:36 +01:00 |
|
|
2bd0624100
|
game: core: use server game calulation form
|
2024-01-17 14:23:23 +01:00 |
|
|
b2dc43c1d8
|
game: fix
|
2024-01-17 14:22:52 +01:00 |
|
|
042ac21215
|
clean: using space
|
2024-01-17 14:22:29 +01:00 |
|
|
516ccdc297
|
game: rename: paddle to Player
|
2024-01-16 23:27:02 +01:00 |
|
|
6f45baa6b3
|
game: clean: use space instead of tab
|
2024-01-16 23:26:44 +01:00 |
|
|
58c0df447c
|
player pos is checked
|
2024-01-16 17:47:48 +01:00 |
|
|
ff85c1d30c
|
game: fix: create my player only if game start
|
2024-01-15 18:15:59 +01:00 |
|
|
a30ec46685
|
game: add: PADDLE CAN MOVE
|
2024-01-15 17:55:12 +01:00 |
|
|
926dde613e
|
game: add: admin panel
|
2024-01-15 14:06:10 +01:00 |
|
|
55b2cf053d
|
game: fix: varname
|
2024-01-15 13:37:14 +01:00 |
|
|
134f1a8bd1
|
game: advent to online
|
2024-01-11 17:31:15 +01:00 |
|
|
8c43864b26
|
game: add: game map
|
2024-01-10 17:55:16 +01:00 |
|
|
35859db051
|
game: init
|
2024-01-09 12:31:13 +01:00 |
|
|
6f9903e309
|
game: fix: circular import
|
2024-01-08 13:09:48 +01:00 |
|
|
bd535ff670
|
game: fix: game url
|
2024-01-08 13:09:29 +01:00 |
|
|
62b1c8ba9c
|
game: fix: circular import
|
2024-01-08 13:05:23 +01:00 |
|
|
91b8750b3a
|
game: fix: game room manager remove tournament
|
2024-01-08 13:04:59 +01:00 |
|
|
072944c503
|
game: add: config
|
2023-12-28 15:21:02 +01:00 |
|
|
231622a2c2
|
game: init: consumer
|
2023-12-28 12:02:39 +01:00 |
|